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| | | * star f class [https://forums.frontier.co.uk/showthread.php?t=109973 #2] |
| [[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the '''Version history''' of how it has evolved over time.
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| The current version is {{CurrentVersion}}, released on 25th April 2017. Since launch, there have been 7121 documented improvements to the live game, via 52 client/server and 20 supplementary-server updates.
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| This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 95% of the changelog information is omitted - therefore they are ordered as follows:
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| * Expansions bring key improvements - so are ordered chronologically, most recent first. | |
| * Patches mostly fix bugs and correct balance issues that appeared - so are ordered by release-date, under their parent expansion.
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| Each release is briefly described on this page as follows:
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| * Version identifier, title of headline feature, and date publicly available
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| * Summary of the content, features and key gameplay improvements added
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| * Links to the complete changelogs (only ~5% is included here)
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| | |
| == Version formatting ==
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| Each release version's numeric identifier (n.n.nn) is broken down as follows:
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| * First digit refers to the Season
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| * Second digit refers to the major release or expansion
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| * Third (pair of) digit(s) refers to the minor release or patch
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| * Example: a version identifier of v1.2.08 = 8th patch, of the 2nd expansion, during Season 1
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| == History ==
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| === v2.3 "The Commanders" & 1.8 - 11th April 2017 ===
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| * '''Camera Suite: extensive, freeform camera controls'''
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| * New weapons: turreted mining lasers
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| * Ship Naming and ID plates for outfitting (DLC)
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| * 32 Asteroid Base Stations in deep space locations
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| * Targetted stations show schematic in correct orientation
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| * 9 Megaship variants: Tanker, Cargo, Asteroid Miner, Flight Operations, Prison Ship, Science Vessel, Passenger & 2 unknowns
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| * Multi-stage mission support & Passenger mission redirects are now optional
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| * Updated mission/variant templates
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| * Increased speed of Military career progression & SuperPower reputation gains
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| * New Installations: Medical, Space Bar, Space Farm, Government & Security Station
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| * New Challenge scenarios: 4 new Incursions, Speed Docking, Driver, Ship-Launched-Fighter
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| * New wreckages, USS scenarios & "Mysterious Things"
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| * Exploration data credit value increased
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| * Bucky Ball Beer Mats rare good added
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| * 100 new Tourist beacons added
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| * Audio, celestial, controls, CQC, gameplay, graphics, missions, networking, NPC AI, NPC loadout, Powerplay, stability, Stellar Forge, and VR improvements
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| * '''(Horizons) Holo-Me: fully customisable Commander avatar creator'''
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| * '''(Horizons) Multi-Crew: a team of upto 3 CMDRs with Helm, Gunner & FighterCon roles'''
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| * (Horizons) New ship: Dolphin
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| * (Horizons) Prisoner Cells added to cabin options
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| * (Horizons) Scanner mods added
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| * (Horizons) New surface POIs, features & organics
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| * Changelog, 789 notes: [https://forums.frontier.co.uk/showthread.php/341916-2-3-The-Commanders-Changelog v2.3/v1.8]
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| ==== v2.3.01 & 1.8.01 - 25th Apr ====
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| * Audio, gameplay, graphics, missions, networking, Player Journal, Powerplay, and stability improvements
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| * (Horizons) Multi-Crew payments and rebuys rebalancing
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| * Changelog, 35 notes: [https://forums.frontier.co.uk/showthread.php?t=347283 v2.3.01/v1.8.01]
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| === v2.2 "The Guardians" & v1.7 - 25th Oct 2016 ===
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| * '''Passengers & Tourism'''
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| * Passenger lounge with 18 archtypes of traveller with random traits & requirements for charter missions
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| * Passenger cabin modules: luxury, first class, business and economy
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| * Scannable tourist beacons providing lore
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| * '''New Player Power: Yuri Grom'''
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| * '''New & updated voiced training scenarios: docking & travel, basic & advanced combat, flight, and mining'''
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| * New station interiors & hangars: agricultural, high tech, industrial, and services
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| * Station contact for handling universal fines, bonds, and bounties
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| * New & improved faces for all station contacts
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| * New Galaxy Map filters: security, route-plotting, visited star systems
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| * Space installations built from CQC assets, and docked Capital ships
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| * Faction status summary added to Galnet news feed, and security level displayed when jumping to destination
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| * Mission cargo can be sold on black market
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| * '''Weapon & module storage, transfer and remote selling'''
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| * '''Ship transfer and remote selling'''
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| * '''Weapons and ships rebalancing'''
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| * '''Player Journal API for external apps and mods'''
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| * New graphics and FSD boost gameplay for Neutron Stars, White Dwarfs, and hyperspace
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| * Audio, controls, CQC, gameplay, graphics, missions, networking, NPC AI, NPC loadout, Player Journal, Powerplay, stability, Stellar Forge, and VR improvements
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| * '''(Horizons) Ship Launched Fighters & NPC Crew'''
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| * (Horizons) New ships: Beluga Liner, F-63 Condor, Imperial Fighter, and Taipan
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| * (Horizons) Crew Lounge with upgradable NPC SLF pilots for hire
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| * (Horizons) New surface features: biological entities, fumeroles & geysers, persistent POIs, and "mysterious things"
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| * (Horizons) New Engineers and Blueprints: scanners, defences, utilities
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| * (Horizons) Planet surface terrain improvements
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| * '''(Horizons) New voiced training scenarios: SRV & SLF'''
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| * '''(Horizons) Engineer modifications rebalancing'''
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| * Changelog, 1180 notes: [https://forums.frontier.co.uk/showthread.php?t=300177 v2.2/v1.7]
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| ==== v2.2.01 & v1.7.01 - 27th Oct ====
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| * '''Reduced ship & module transfer costs by 50%'''
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| * Gameplay, Powerplay, and stability improvements
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| * Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=301663 v2.2.01/v1.7.01]
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| ==== v2.2.02 & v1.7.02 - 15th Nov ====
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| * '''Mission rewards rebalancing'''
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| * Neutron Star witchspace arrival point made safer
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| * Gameplay, graphics, networking, and stability improvements
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| * '''(Server) Further mission rewards rebalancing'''
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| * (Server) Passenger mission detours now optional with bonus payments
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| * Changelog, 40 notes: [https://forums.frontier.co.uk/showthread.php/?t=308193 v2.2.02/v1.7.02], Server [https://forums.frontier.co.uk/showthread.php/?t=309039 #1] & [https://forums.frontier.co.uk/showthread.php/?p=4792517#post4792517 #2]
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| ==== v2.2.03 & v.1.7.03 - 10th Jan 2017 ====
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| * '''Weapons, Shields and Ships rebalancing'''
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| * Combat Defenses section added to Internal Statistics panel
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| * New Ancient Ruins missions added
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| * Massacre Conflict missions now only affect Conflict Zones
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| * Module Reinforcement Packs added
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| * Military slots added to combat Ships
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| * '''Powerplay Consolidation voting added'''
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| * Powerplay security and pirate NPC interdiction improvements
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| * Powerplay rebalancing
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| * '''Matchmaking, port forwarding, and router exchange improvements'''
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| * Player Journal API additions
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| * (Horizons) New Engineers' Blueprints
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| * '''(Horizons) Commodities removed from Blueprint requirements'''
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| * '''(Horizons) Engineers and Blueprints rebalancing'''
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| * Gameplay, missions, networking, NPC AI, stability, and VR improvements
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| * Changelog, 217 notes: [https://forums.frontier.co.uk/showthread.php/?t=320627 v2.2.03/v1.7.03]
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| === v2.1 "The Engineers" & v1.6 - 26th May 2016 ===
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| * '''Mission & scenario improvements: new layout, new types, faces for NPCs, contextualised USS' & POIs, difficulty determined by rank, welcome messages, commodity/loot/treasure rewards'''
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| * Mission limit reduced to 20, and military rank progress rebalancing to be easier
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| * Huge lasers and muticannons added, and weapon, missile and mine damage rebalancing
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| * Fer-De-Lance heat efficiency rebalancing to offset the increased power plant change
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| * Customisable Bookmarks, Community goal markers, and Minor Faction state filters added to galaxy map
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| * Background Simulation rebalancing, and improvements to mission and information feedback
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| * Ability to scan a Nav beacon to get that system's exploration data added
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| * Default number of items per page in Exploration selling increased from 20 to 50
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| * Community Goal rewards now automatically redeem after 2 weeks
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| * Clock added to cockpit's info panel
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| * Add distances to wakes targeted by the player
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| * Ships cannot enter super cruise if their thrusters are disabled, and hardpoint deployment in supercruise disabled
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| * '''Large AI improvement, making combat more dangerous especially at higher NPC ranks'''
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| * Spawning ambient & Powerplay AI in normal space updated, and Powerplay ships at stations, nav beacons and RES locations added
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| * Silent Running blocking AI scans improvements
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| * Credit reward for routing a cap ship in war zones increased to 150000
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| * '''(Horizons) Materials can be spawned/dropped inside signal sources, destroyed ships and skimmers, scanned from wreckage and ships, mining including icy rings'''
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| * '''(Horizons) Modules can be upgraded by Engineers, using materials, to create improved stats, visual & experimental effects'''
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| * (Horizons) Point defence systems for settlements and bases, and skimmer disablers added
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| * (Horizons) Collisions with skimmers are now also extremely disruptive to ships, hitting one will cause a temporarily loss of drives and shields
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| * Changelog, 1337 notes: [https://forums.frontier.co.uk/showthread.php?t=253924 v2.1/v1.6]
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| ==== v2.1.02 & v1.6.02 - 3rd Jun ====
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| * NPC overpowered-hybrid weapons removed
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| * Gameplay, Powerplay, and stability improvements
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| * Changelog, 25 notes: [https://forums.frontier.co.uk/showthread.php?t=259444 v2.1.02/v1.6.02]
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| ==== v2.1.03 & v1.6.03 - 22nd Jun ====
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| * Huge burst lasers added
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| * NPC AI, loadout, spawning and interdiction rebalancing
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| * Audio, gameplay, graphics and stability improvements
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| * (Server) Rare goods available rebalancing
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| * (Xbox) Localised languages added: French, German, Spanish and Russian
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| * (CQC) Gameplay improvements
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| * (Horizons) Articles about sourcing materials available in Engineers bases' news feeds
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| * (Horizons) Materials and data storage increased
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| * (Horizons) Engineers' unlock requirements rebalancing
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| * '''(Horizons) CMDRs can now expend reputation levels with Engineers to control experimental effects'''
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| * Changelog, 157 notes: [https://forums.frontier.co.uk/showthread.php/267701-Update-2-1-03-Incoming v2.1.03/v1.6.03] & [https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update Server]
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| ==== v2.1.04 & v1.6.04 - 1st Jul ====
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| * Gameplay and stability improvements
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| * Changelog, 7 notes: [https://forums.frontier.co.uk/showthread.php/270711-2-1-04-update-incoming v2.1.04/v1.6.04]
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| ==== v2.1.05 & v1.6.05 - 28th Jul ====
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| * Audio, gameplay, missions, NPC loadout, Powerplay and stability improvements
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| * (CQC) Matchmaking improvements
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| * '''(Horizons) Materials droprates and blueprint requirements rebalancing'''
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| * (Horizons) Surface scan for materials added
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| * (Horizons) Thermal weapons rebalancing
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| * Changelog, 82 notes: [https://forums.frontier.co.uk/showthread.php/276723-2-1-05-update-incoming v2.1.05/v1.6.05]
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| === v2.0 "Planetary Landings" & v1.5 "Ships" - 15th Dec 2015 ===
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| * '''New 64 bit client'''
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| * '''Vive VR headset support added'''
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| * New ships: [[Asp Scout]], [[Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]
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| * New CQC-only ship: [[Imperial Fighter]]
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| * '''New missions and scenarios added: Don't die, Don't get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort'''
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| * Missions and scenarios can now be received in space
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| * [[Fer-de-Lance]]'s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased
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| * [[Shield Cell Bank]]s, [[Hull Reinforcement Package]]s and [[Bulkheads]] rebalancing
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| * More Player Group sponsored Minor Faction descriptions added
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| * Master Chefs rare good added
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| * Local emergency rescue NPCs added
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| * Spanish community-created localisation added
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| * Background Simulation rebalancing
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| * '''(Horizons)''' '''Ships can land on planet surfaces!'''
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| * (Horizons) New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support
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| * (Horizons) Planetary Approach Suite module slot added
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| * (Horizons) Ability to dismiss and recall your ship added
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| * '''(Horizons) Deployable SRV when landed and at planetary ports'''
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| * (Horizons) New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner
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| * (Horizons) NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2
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| * '''(Horizons) Surface ports and settlements added, with defences and trespass zones'''
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| * (Horizons) Surface points of interest added: Materials, Encounters, Natural, and Structure
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| * (Horizons) Planetary Missions and Permits added
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| * (Horizons) Planetary schematic map added
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| * (Horizons) Planet Surface rendering overhaul
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| * (Horizons) Materials & Synthesis added: AFM module resupply, FSD Boost, Ship projectile resupply, SRV hull repair, SRV refuel, SRV ammo refill
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| * (PC/OSX) Bobbleheads added
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| * (PC/OSX) Updated French, German and Russian translations
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| * Changelog, 955 notes: [https://forums.frontier.co.uk/showthread.php?t=211781 v2.0/v1.5]
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| ==== v2.0.01 & v1.5.01 - 16th Dec ====
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| * Gameplay and stability improvements
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| * (Horizons) SRV control and targeting improvements
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| * Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=213073 v2.0.01] and [https://forums.frontier.co.uk/showthread.php?t=214239 Server]
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| ==== v2.0.02 & v1.5.02 - 21st Dec ====
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| * CMDR statistics screen now shows time played
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| * Audio, gameplay, graphics, performance and stability improvements
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| * (Horizons) Gameplay improvements
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| * Changelog, 33 notes: [https://forums.frontier.co.uk/showthread.php?t=216276 v2.0.02]
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| ==== v2.0.03 & v1.5.03 - 6th Jan 2016 ====
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| * (PC/OSX) Alternative Download option added to game launcher
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| * Stability improvements
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| * Changelog, 20 notes: [https://forums.frontier.co.uk/showthread.php?t=221303 v2.0.0.3]
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| ==== v2.0.04 & v1.5.04 - 26th Jan ====
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| * Gameplay, networking and stability improvements
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| * Changelog, 26 notes: [https://forums.frontier.co.uk/showthread.php?t=227540 v2.0.04]
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| ==== v2.0.05 & v1.5.05 - 1st Feb ====
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| * (Horizons) Planetside object spawning improvements
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| * (Server) Background Simulation improvements
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| * Changelog, 7 notes: [https://forums.frontier.co.uk/showthread.php?t=229338 v2.0.05]
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| ==== v2.0.06 & v1.5.06 - 16th Feb ====
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| * '''ED Arena (standalone CQC) now available'''
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| * i Sola Prospect in the Brestla star system now always stocks all ships and modules
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| * (Horizons) Gameplay improvements
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| * (CQC) Gameplay, matchmaking and stability improvements
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| * (OSX) Fix CMDRs not being able to save bindings
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| * (Server) Background Simulation, performance, Powerplay, and reliability improvements
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| * Changelog, 35 notes: [https://forums.frontier.co.uk/showthread.php?t=232819 v2.0.06] and [https://forums.frontier.co.uk/showthread.php?t=236558 Server]
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| ==== v2.0.07 & v1.5.07 - 24th Mar ====
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| * '''Oculus 1.3 SDK support'''
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| * VR Low & High graphics presets, new VR-only menu, and VR experience demo tutorial
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| * Crossplay support for First Discovered, Top-5 Bounties, and Community Goal #1 contributor
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| * (Horizons) VR comfort options for SRV
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| * Changelog, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=239596 v2.0.07]
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| ==== v2.0.08 & v1.5.08 - 31st Mar ====
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| * Gameplay improvements
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| * Changelog, 3 notes: [https://forums.frontier.co.uk/showthread.php?t=240756 v2.0.08]
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| ==== v2.0.09 & v1.5.09 - 26th Apr ====
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| * Exploration data selling increased to 50 items per page
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| * Gameplay improvements
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| * Changelog, 5 notes: [https://forums.frontier.co.uk/showthread.php?t=244673 v2.0.09]
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| === v1.4 "CQC" - 6th Oct 2015 ===
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| * '''Elite Dangerous released on Xbox One'''
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| * [[CQC]] Championship added
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| * New ships: [[Imperial Eagle]], [[Federal Gunship]], and [[Federal Assault Ship]]
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| * New CQC-only ship: [[F63 Condor]]
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| * [[Hazardous Resource Extraction Site]]s added
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| * [[Compromised Nav Beacon]]s added
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| * Legal salvage missions added
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| * Outfitting for CQC added
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| * Changed how powerplant damage is handled - small chance of instant destruction, otherwise malfunctions and halved power output
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| * Assign Imperial Eagles to those who should have them from their [https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter] backer rewards
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| * (Server) Minor Factions sponsored by Player Groups added
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| * (Server) Various Background Simulation, matchmaking, networking, performance, and stability improvements
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| * Changelog, 396 notes: [https://forums.frontier.co.uk/showthread.php?t=188174 v1.4]
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| ==== v1.4.01 - 20th Oct ====
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| * New Mission Templates
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| * CQC Matchmaking improvements
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| * Improvements to interdictions
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| * (Xbox) Upload App now supported
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| * (Xbox) Updated User Guide
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| * (OSX) Support for Retina native resolutions added
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| * (OSX) Support for Fullscreen, Borderless & Windowed display modes added
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| * (Server) Rares goods' availability & legalities improved for Onionhead, Lucan Onionhead and Tarach Tor Spice!
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| * (Server) More Minor Factions sponsored by Player Groups added
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| * (Server) Daily limits to minor faction influence changes added
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| * (Server) Background Simulation, performance and stability improvements
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| * Changelogs, 24 notes: [https://forums.frontier.co.uk/showthread.php?t=193497 v1.4.01] and Server [https://forums.frontier.co.uk/showthread.php?t=195411 #1] & [https://forums.frontier.co.uk/showthread.php?t=197529 #2]
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| | |
| === v1.3 "Powerplay" - 5th Jun 2015 ===
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| * [[Powerplay]] added
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| * Power map views on galaxy map, power information and action screens added
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| * Power specific ship modules, ambient traffic, defector hunters, goods and actions added
| |
| * New ships: [[Imperial Courier]], [[Diamondback Scout]] and [[Diamondback Explorer]]
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| * [[Drones]] for Cargo/Mining chunk collection, Fuel transfer and Prospecting asteroids added
| |
| * Mission system overhaul
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| * Inbox integration for branching missions
| |
| * Missions scaling up based on rank, and reputation with mission giver
| |
| * Mission targets can be generated in supercruise rather than USSs
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| * Spawned AI difficulty determined by mission (if spawned by mission)
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| * Low and high intensity resource extraction site scenarios added
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| * Military progression missions revamped
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| * Founders and Elite ranked missions added
| |
| * Minable commodities [[Painite]] and [[Osmium]] added
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| * More mission variants added, including slave, mining and alternate-assassination-target
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| * Updated bounty system:
| |
| ** Bounties cannot be paid off (Pilot's Fed contact is gone!), but expire after 7 days.
| |
| ** Major factions don't record crimes anymore, only minor factions
| |
| ** Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).
| |
| ** Expiry only actually happens when you login, hyperspace or resurrect
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| ** Friendly fire values relaxed
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| * Select navigation target in system map function added
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| * Loan ceiling scales based on player's highest Elite rank
| |
| * Added crimes for reckless flying (collisions) within [[Starport]] no fire zones:
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| ** Shields only collisions above speed limit is a fine
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| ** Hull damage only above speed limit is a larger fine
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| ** Ship destruction within short window after collision above speed limit is a bounty
| |
| ** Respects 'Report crimes against me' setting
| |
| * Allow any general purpose slot on any ship to contain a fuel tank module
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| * Networking improvements
| |
| * Translations for missions added: French, German, and Russian
| |
| * (Server) Background Simulation improvements
| |
| * Changelogs, 602 notes: [https://forums.frontier.co.uk/showthread.php?t=151945 v1.3] and [https://forums.frontier.co.uk/showthread.php?t=153988 Server]
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| | |
| ==== v1.3.01 - 9th Jun ====
| |
| * (Server) Various performance and reliability improvements
| |
| * Changelog, 27 notes: [https://forums.frontier.co.uk/showthread.php?t=154588 v1.3.01]
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| ==== v1.3.02 - 10th Jun ====
| |
| * [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5
| |
| * (Server) Powerplay rebalancing
| |
| * Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]
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| | |
| ==== v1.3.03 - 12th Jun ====
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| * Powerplay rebalancing
| |
| * (Server) Exploration performance improvements
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| * (Server) Powerplay rebalancing
| |
| * Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]
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| | |
| ==== v1.3.04 - 16th Jun ====
| |
| * [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=76df98203b#StellarForge Stellar Forge] optimisations
| |
| * Changelog, 28 notes: [https://forums.frontier.co.uk/showthread.php?t=157537 v1.3.04]
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| | |
| ==== v1.3.05 - 18th Jun ====
| |
| * Mission improvements
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| * Localisation text corrections
| |
| * Ship repair costs overhaul
| |
| * (Server) Stability improvements
| |
| * Changelogs, 29 notes: [https://forums.frontier.co.uk/showthread.php?t=158475 v1.3.05] and [https://forums.frontier.co.uk/showthread.php?t=158956 Server]
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| ==== v1.3.06 - 25th Jun ====
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| * Galnet news reliability improvements
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| * Powerplay rebalancing
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| * (OSX) Controller compatibility improvements
| |
| * Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]
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| | |
| ==== v1.3.07 - 2nd Jul ====
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| * Radius of the sphere of systems used to generate missions increased to 15ly
| |
| * Cargo dumping limit increased to 100, when away from stations and outposts
| |
| * (Server) Galnet news reports Powerplay predictions
| |
| * (Server) Exploration optimisations
| |
| * (Server) Powerplay improvements
| |
| * Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=163036 v1.3.07] and Server [https://forums.frontier.co.uk/showthread.php?t=165388 #1], [https://forums.frontier.co.uk/showthread.php?t=170039 #2] & [https://forums.frontier.co.uk/showthread.php?t=170747 #3]
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| | |
| ==== v1.3.08 - 5th Aug ====
| |
| * Matchmaking improvements
| |
| * Appconfig option [https://support.frontier.co.uk/kb/faq.php?id=33 RouterPort] added
| |
| * Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=172183 v1.3.08]
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| | |
| === v1.2 "Wings" - 10th Mar 2015 ===
| |
| * [[Wings]] functionality added
| |
| * New ships: [http://elite-dangerous.wikia.com/wiki/Fer-de-Lance Fer-de-Lance] and [http://elite-dangerous.wikia.com/wiki/Vulture Vulture]
| |
| * Comms interface overhaul
| |
| * NPC Groups added
| |
| * Ability to reboot destroyed sub systems (modules) added
| |
| * Flyable debug camera with limited range added
| |
| * Changelog, 336 notes: [https://forums.frontier.co.uk/showthread.php?t=123776 v1.2]
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| | |
| ==== v1.2.01 - 11th Mar ====
| |
| * Matchmaking improvements
| |
| * Hotfix identified as v1.2.02 fixed critical crash bug
| |
| * Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=124593 v1.2.01]
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| | |
| ==== v1.2.03 - 12th Mar ====
| |
| * Earnings from bounties, combat bonds, and exploration data all increased
| |
| * Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=125228 v1.2.03]
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| | |
| ==== v1.2.04 - 13th Mar ====
| |
| * Head-tracking improvements
| |
| * (Server) Background Simulation improvements
| |
| * Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=125961 v1.2.04]
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| | |
| ==== v1.2.05 - 18th Mar ====
| |
| * Smaller ships are now better at smuggling
| |
| * Changelog, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=128355 v1.2.05]
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| | |
| ==== v1.2.06 - 25th Mar ====
| |
| * (Server) Background Simulation improvements
| |
| * Changelog, 21 notes: [https://forums.frontier.co.uk/showthread.php?t=130917 v1.2.06]
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| | |
| ==== v1.2.07 - 10th Apr ====
| |
| * Prevent docking after the police 'notice' that a player is wanted
| |
| * (Server) Performance and reliability improvements
| |
| * (Server) Cap all bounties to 1 million credits per Minor Faction
| |
| * Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=136168 v1.2.07] and [https://forums.frontier.co.uk/showthread.php?t=139164 Server]
| |
| | |
| === v1.1 "Community Goals" - 10th Feb 2015 ===
| |
| * [[Community Goals]] added
| |
| * Route planning extended to 1,000ly
| |
| * Russian language translations added
| |
| * 'Discovered by' tag to system map added
| |
| * New graphics shaders for planets, and city lights added
| |
| * Explored system details added to cartographics shop
| |
| * Top benefactors support added to system map
| |
| * Hotfix identified as v1.1.01 fixed critical crash bug
| |
| * Changelog, 306 notes: [https://forums.frontier.co.uk/showthread.php?t=112197 v1.1]
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| | |
| ==== v1.1.02 - 11th Feb ====
| |
| * Backers and Elite-rank discounts added
| |
| * Collision damage tweaked
| |
| * Changelog, 9 notes: [https://forums.frontier.co.uk/showthread.php?t=112975 v1.1.02]
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| | |
| ==== v1.1.03 - 12th Feb ====
| |
| * Gameplay improvements
| |
| * Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=113566 v1.1.03]
| |
| | |
| ==== v1.1.04 - 13th Feb ====
| |
| * Bounty vouchers can be redeemed at any local starport
| |
| * Changelog, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=114072 v1.1.04]
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| | |
| ==== v1.1.05 - 19th Feb ====
| |
| * Friendly fire relaxed
| |
| * Changelog, 15 notes: [https://forums.frontier.co.uk/showthread.php?t=116476 v1.1.05]
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| | |
| ==== v1.1.06 - 5th Mar ====
| |
| * Gameplay improvements
| |
| * Changelog, 6 notes: [https://forums.frontier.co.uk/showthread.php?t=121828 v1.1.06]
| |
| | |
| === v1.0 "Welcome to the Galaxy, CMDR" - 16th Dec 2014 ===
| |
| * Initial public version of the game :)
| |
| | |
| ==== v1.01 - 17th Dec ====
| |
| * Gameplay improvements
| |
| * Changelog, 11 notes: [https://forums.frontier.co.uk/showthread.php?t=77971 v1.01]
| |
| | |
| ==== v1.02 - 18th Dec ====
| |
| * Rare commodities supply limit added
| |
| * Changelog, 13 notes: [https://forums.frontier.co.uk/showthread.php?t=79175 v1.02]
| |
| | |
| ==== v1.03 - 19th Dec ====
| |
| * More UI and Control options added
| |
| * Background Simulation improvements
| |
| * Changelogs, 8 notes: [https://forums.frontier.co.uk/showthread.php?t=80347 v1.03] and Server [https://forums.frontier.co.uk/showthread.php?t=83374 #1] & [https://forums.frontier.co.uk/showthread.php?t=84214 #2]
| |
| | |
| ==== v1.04 - 8th Jan 2015 ====
| |
| * Background Simulation improvements
| |
| * Changelog, 18 notes: [https://forums.frontier.co.uk/showthread.php?t=94724 v1.04]
| |
| | |
| ==== v1.05 - 15th Jan ====
| |
| * Mission list improvements
| |
| * Changelogs, 23 notes: [https://forums.frontier.co.uk/showthread.php?t=99302 v1.05] and [https://forums.frontier.co.uk/showthread.php?t=100129 Server]
| |
| | |
| ==== v1.06 - 22nd Jan ====
| |
| * Matchmaking improvements
| |
| * Changelog, 16 notes: [https://forums.frontier.co.uk/showthread.php?t=103124 v1.06]
| |
| | |
| ==== v1.07 - 28th Jan ====
| |
| * (Server) Maintenance period now weekly
| |
| * Changelogs, 10 notes: [https://forums.frontier.co.uk/showthread.php?t=106036 v1.07] and Server [https://forums.frontier.co.uk/showthread.php?t=108735 #1] & [https://forums.frontier.co.uk/showthread.php?t=109973 #2]
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| [[Category:Lists]] | | [[Category:Lists]] |