Version history: Difference between revisions

v2.1.02
v2.1.03
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[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the '''Version history''' of how it has evolved over time.
[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the '''Version history''' of how it has evolved over time.


The current version is {{CurrentVersion}}, released on 3rd June 2016. Since launch, there have been 4587 documented improvements to the live game.
The current version is {{CurrentVersion}}, released on 22nd June 2016. Since launch, there have been 4744 documented improvements to the live game.


This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows:
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows:
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=== v2.1 "The Engineers" & v1.6 - 26th May 2016 ===
=== v2.1 "The Engineers" & v1.6 - 26th May 2016 ===
* Mission & scenario improvements: new layout, new types, faces for NPCs, contextualised USS' & POIs, difficulty determined by rank, welcome messages, commodity/loot/treasure rewards
* Mission & scenario improvements: new layout, new types, faces for NPCs, contextualised USS' & POIs, difficulty determined by rank, welcome messages, commodity/loot/treasure rewards
* Mission limit reduced to 20, and military rank progress rebalanced to be easier
* Mission limit reduced to 20, and military rank progress rebalancing to be easier


* Huge lasers and muticannons added, and weapon, missile and mine damage rebalancing
* Huge lasers and muticannons added, and weapon, missile and mine damage rebalancing
* Fe De Lance heat efficiency rebalancing to offset the increased power plant change
* Fe De Lance heat efficiency rebalancing to offset the increased power plant change
* Customisable Bookmarks, Community goal markers, and Minor Faction state filters added to galaxy map
* Customisable Bookmarks, Community goal markers, and Minor Faction state filters added to galaxy map
* Background Simulation balance changes, and improvements to mission and information feedback
* Background Simulation rebalancing, and improvements to mission and information feedback
* Ability to scan a Nav beacon to get that system's exploration data added
* Ability to scan a Nav beacon to get that system's exploration data added
* Default number of items per page in Exploration selling increased from 20 to 50
* Default number of items per page in Exploration selling increased from 20 to 50
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* Gameplay, Powerplay, and stability improvements
* Gameplay, Powerplay, and stability improvements
* Changelog, 25 notes: [https://forums.frontier.co.uk/showthread.php?t=259444 v2.1.02/v1.6.02]
* Changelog, 25 notes: [https://forums.frontier.co.uk/showthread.php?t=259444 v2.1.02/v1.6.02]
==== v2.1.03 & v1.6.03 - 22nd Jun ====
* Huge burst lasers added
* NPC AI, loadout, spawning and interdiction rebalancing
* Audio, gameplay, graphics and stability improvements
* (Server) Rare goods available rebalancing
* (Xbox) Localised languages added: French, German, Spanish and Russian
* (CQC) Gameplay improvements
* (Horizons) Articles about sourcing materials available in Engineers bases' news feeds
* (Horizons) Materials and data storage increased
* (Horizons) Engineers' unlock requirements rebalancing
* (Horizons) CMDRs can now expend reputation levels with Engineers to control experimental effects
* Changelog, 157 notes: [https://forums.frontier.co.uk/showthread.php/267701-Update-2-1-03-Incoming v2.1.03/v1.6.03] & [https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update Server]


=== v2.0 "Planetary Landings" & v1.5 "Ships" - 15th Dec 2015 ===
=== v2.0 "Planetary Landings" & v1.5 "Ships" - 15th Dec 2015 ===
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* Missions and scenarios can now be received in space
* Missions and scenarios can now be received in space
* [[Fer-de-Lance]]'s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased
* [[Fer-de-Lance]]'s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased
* Balance changes to [[Shield Cell Bank]]s, [[Hull Reinforcement Package]]s and [[Bulkheads]]
* [[Shield Cell Bank]]s, [[Hull Reinforcement Package]]s and [[Bulkheads]] rebalancing
* More Player Group sponsored Minor Faction descriptions added
* More Player Group sponsored Minor Faction descriptions added
* Master Chefs rare good added
* Master Chefs rare good added
* Local emergency rescue NPCs added
* Local emergency rescue NPCs added
* Spanish community-created localisation added
* Spanish community-created localisation added
* Background Simulation balance changes
* Background Simulation rebalancing
* '''(Horizons)''' '''Ships can land on planet surfaces!'''
* '''(Horizons)''' '''Ships can land on planet surfaces!'''
* (Horizons) New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support
* (Horizons) New flight modes: Orbital cruise, Sub-orbital, Glide path planetary approach, and FA-off support
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==== v1.3.02 - 10th Jun ====
==== v1.3.02 - 10th Jun ====
* [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5
* [https://www.oculus.com/en-us/rift/ Oculus Rift] support updated to SDK 0.5
* (Server) Powerplay balance tweak
* (Server) Powerplay rebalancing
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]
* Changelogs, 19 notes: [https://forums.frontier.co.uk/showthread.php?t=155113 v1.3.02] and [https://forums.frontier.co.uk/showthread.php?t=155696 Server]


==== v1.3.03 - 12th Jun ====
==== v1.3.03 - 12th Jun ====
* Powerplay balance changes
* Powerplay rebalancing
* (Server) Exploration performance improvements
* (Server) Exploration performance improvements
* (Server) Powerplay balance tweak
* (Server) Powerplay rebalancing
* Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]
* Changelogs, 4 notes: [https://forums.frontier.co.uk/showthread.php?t=156142 v1.3.03] and [https://forums.frontier.co.uk/showthread.php?t=156328 Server]


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==== v1.3.06 - 25th Jun ====
==== v1.3.06 - 25th Jun ====
* Galnet news reliability improvements
* Galnet news reliability improvements
* Powerplay balance changes
* Powerplay rebalancing
* (OSX) Controller compatibility improvements
* (OSX) Controller compatibility improvements
* Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]
* Changelogs, 34 notes: [https://forums.frontier.co.uk/showthread.php?t=160862 v1.3.06] and [https://forums.frontier.co.uk/showthread.php?t=161261 Server]