Jump to content

Version history: Difference between revisions

From Elite Dangerous Wiki
Line 201: Line 201:
* Link to full update bulletin (6 notes): [https://forums.frontier.co.uk/showthread.php?t=121828 1.1.06 changelog]
* Link to full update bulletin (6 notes): [https://forums.frontier.co.uk/showthread.php?t=121828 1.1.06 changelog]


=== v1.0 Release of Elite Dangerous ===
=== v1.0 Release of Elite Dangerous - 16th December 2014 ===
* Initial version of the game :)
* Initial public version of the game :)
 
==== v1.01 - 17th December 2014 ====
* Various gameplay fixes
* Link to full update bulletin (11 notes): [https://forums.frontier.co.uk/showthread.php?t=77971 1.01 changelog]
 
==== v1.02 - 18th December 2014 ====
* Rare commodities supply limit added
* Link to full update bulletin (13 notes): [https://forums.frontier.co.uk/showthread.php?t=79175 1.02 changelog]
 
==== v1.03 - 19th December 2014 ====
* More UI and Control options added
* Background Simulation improvements
* Links to full update bulletins (8 notes): [https://forums.frontier.co.uk/showthread.php?t=80347 1.03 changelog] and Server [https://forums.frontier.co.uk/showthread.php?t=83374 #1] & [https://forums.frontier.co.uk/showthread.php?t=84214 #2] changelogs
 
==== v1.04 - 8th January 2015 ====
* Minor-Faction gameplay improvements
* Link to full update bulletin (18 notes): [https://forums.frontier.co.uk/showthread.php?t=94724 1.04 changelog]
 
==== v1.05 - 15th January 2015 ====
* Mission list improvements
* Links to full update bulletins (23 notes): [https://forums.frontier.co.uk/showthread.php?t=99302 1.05 changelog] and [https://forums.frontier.co.uk/showthread.php?t=100129 Server changelog]
 
==== v1.06 - 22nd January 2015 ====
* Matchmaking improvements
* Link to full update bulletin (16 notes): [https://forums.frontier.co.uk/showthread.php?t=103124 1.06 changelog]
 
==== v1.07 - 28th January 2015 ====
* (Server-side) Maintenance period now weekly
* Links to full update bulletins (10 notes): [https://forums.frontier.co.uk/showthread.php?t=106036 1.07 changelog] and Server [https://forums.frontier.co.uk/showthread.php?t=108735 #1] & [https://forums.frontier.co.uk/showthread.php?t=109973 #2] changelogs

Revision as of 15:14, 1 November 2015

Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the Version history of how it has evolved over time.

The current version is Template:CurrentVersion, released on 20th October 2015.

Each release is briefly described on this page as follows:

  • Version identifier, title of headline feature, and date publicly available
  • Summary of the content, features and key gameplay improvements added
  • Links to the complete changelogs.

Version formatting

Each release version's numeric identifier (n.n.nn) is broken down as follows:

  • First digit refers to the Season
  • Second digit refers to the major release or expansion
  • Third (pair of) digit(s) refers to the minor release or hotfix
  • Example: a version identifier of 1.2.08 = 8th hotfix, of the 2nd expansion, during Season 1

History

v1.4 "CQC" - 6th October 2015

  • Elite Dangerous released on Xbox One
  • CQC Championship added
  • New ships: Imperial Eagle, Federal Gunship, and Federal Assault Ship
  • New CQC-only ship: F63 Condor
  • Hazardous Resource Extraction Sites added
  • Compromised Nav Beacons added
  • Legal salvage missions added
  • Outfitting for CQC added
  • Changed how powerplant damage is handled - small chance of instant destruction, otherwise malfunctions and halved power output
  • Assign Imperial Eagles to those who should have them from their Kickstarter backer rewards
  • (Server-side) Many matchmaking fixes and refinements
  • (Server-side) Various stability and performance improvements
  • (Server-side) Fixes to Minor-Faction gameplay
  • (Server-side) Minor Factions sponsored by Player Groups added
  • (Server-side) Put more awesome into space :)
  • Link to full update bulletin (396 notes): 1.4 changelog

v1.4.01 - 20th October 2015

  • New Mission Templates
  • CQC Matchmaking improvements
  • Improvements to interdictions
  • (Xbox only) Upload App now supported
  • (Xbox only) Updated User Guide
  • (OSX only) Support for Retina native resolutions added
  • (OSX only) Support for Fullscreen, Borderless & Windowed display modes added
  • (Server-side) Stability fixes & weekly maintenance cycle performance optimizations.
  • (Server-side) Rares goods' availability & legalities improved for Onionhead, Lucan Onionhead and Tarach Tor Spice!
  • (Server-side) More Minor Factions sponsored by Player Groups added
  • Links to full update bulletins (21 notes):1.4.01 changelog and 1.4.01 Server changelog

v1.3 "Powerplay" - 5th June 2015

  • Powerplay added
  • Power map views on galaxy map, power information and action screens added
  • Power specific ship modules, ambient traffic, defector hunters, goods and actions added
  • New ships: Imperial Courier, Diamondback Scout and Diamondback Explorer
  • Drones for Cargo/Mining chunk collection, Fuel transfer and Prospecting asteroids added
  • Mission system overhaul
  • Inbox integration for branching missions
  • Missions scaling up based on rank, and reputation with mission giver
  • Mission targets can be generated in supercruise rather than USSs
  • Spawned AI difficulty determined by mission (if spawned by mission)
  • Low and high intensity resource extraction site scenarios added
  • Military progression missions revamped
  • Founders and Elite ranked missions added
  • Minable commodities Painite and Osmium added
  • More mission variants added, including slave, mining and alternate-assassination-target
  • Updated bounty system:
    • Bounties cannot be paid off (Pilot's Fed contact is gone!), but expire after 7 days.
    • Major factions don't record crimes anymore, only minor factions
    • Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).
    • Expiry only actually happens when you login, hyperspace or resurrect
    • Friendly fire values relaxed
  • Select navigation target in system map function added
  • Loan ceiling scales based on player's highest Elite rank
  • Added crimes for reckless flying (collisions) within Starport no fire zones:
    • Shields only collisions above speed limit is a fine
    • Hull damage only above speed limit is a larger fine
    • Ship destruction within short window after collision above speed limit is a bounty
    • Respects 'Report crimes against me' setting
  • Allow any general purpose slot on any ship to contain a fuel tank module
  • Network stability fixes
  • Translations for missions added: French, German, and Russian
  • (Server-side) Minor-Faction gameplay improvements
  • Link to full update bulletins (602 notes): 1.3 changelog and 1.3 Server changelog

v1.3.01 - 9th June 2015

  • (Server-side) Various performance and reliability improvements
  • Link to full update bulletin (27 notes): 1.3.01 changelog

v1.3.02 - 10th June 2015

v1.3.03 - 12th June 2015

  • Powerplay balance changes
  • (Server-side) Exploration performance improvements
  • (Server-side) Powerplay balance tweak
  • Links to full update bulletins (4 notes): 1.3.03 changelog and 1.3.03 Server changelog

v1.3.04 - 16th June 2015

  • Stellar Forge optimisations
  • Link to full update bulletin (28 notes): 1.3.04 changelog

v1.3.05 - 18th June 2015

  • Various mission fixes
  • Localisation text corrections
  • Ship repair costs overhaul
  • (Server-side) Stability improvements
  • Links to full update bulletins (29 notes): 1.3.05 changelog and 1.3.05 Server changelog

v1.3.06 - 25th June 2015

  • Galnet news reliability improvements
  • Powerplay balance changes
  • (OSX only) Various control device issues fixed
  • Links to full update bulletins (34 notes): 1.3.06 changelog and 1.3.06 Server changelog

v1.3.07 - 2nd July 2015

  • Radius of the sphere of systems used to generate missions increased to 15ly
  • Cargo dumping limit increased to 100, when away from stations and outposts
  • (Server-side) Galnet news reports Powerplay predictions
  • (Server-side) Exploration optimisations
  • (Server-side) Powerplay gameplay and rewards' improvements
  • Links to full update bulletins (19 notes): 1.3.07 changelog and 1.3.07 Server #1, #2 & #3 changelogs

v1.3.08 - 5th August 2015

  • Various matchmaking fixes
  • Appconfig option RouterPort added
  • Link to full update bulletin (13 notes): 1.3.08 changelog

v1.2 "Wings" - 10th March 2015

  • Wings functionality added
  • New ships::Fer-de-Lance and Vulture
  • Added playable ship: Vulture
  • Comms interface overhaul
  • NPC Groups added
  • Ability to reboot destroyed sub systems (modules) added
  • Flyable debug camera with limited range added
  • Link to full update bulletin (336 notes): 1.2 changelog

v1.2.01 - 11th March 2015

  • Wing instancing improvements
  • Hotfix identified as 1.2.02 fixed critical crash bug
  • Link to full update bulletins (16 notes): 1.2.01 changelog

v1.2.03 - 12th March 2015

  • Earnings from bounties, combat bonds, and exploration data all increased
  • Link to full update bulletin (21 notes): 1.2.03 changelog

v1.2.04 - 13th March 2015

  • Head-tracking fixes
  • (Server-side) Minor-Faction gameplay improvements
  • Link to full update bulletin (6 notes): 1.2.04 changelog

v1.2.05 - 18th March 2015

  • Smaller ships are now better at smuggling
  • Link to full update bulletin (23 notes): 1.2.05 changelog

v1.2.06 - 25th March 2015

  • (Server-side) Minor-Faction gameplay improvements
  • Link to full update bulletin (21 notes): 1.2.06 changelog

v1.2.07 - 10th April 2015

  • Prevent docking after the police 'notice' that a player is wanted
  • (Server-side) Various performance and reliability improvements
  • (Server-side) Cap all bounties to 1 million credits per minor faction
  • Links to full update bulletins (19 notes): 1.2.07 changelog and 1.2.07 Server changelog

v1.1 "Community Goals" - 10th February 2015

  • Community Goals added
  • Route planning extended to 1,000ly
  • Russian language translations added
  • 'Discovered by' tag to system map added
  • New graphics shaders for planets, and city lights added
  • Explored system details added to cartographics shop
  • Top benefactors support added to system map
  • Hotfix identified as 1.1.01 fixed critical crash bug
  • Link to full update bulletin (306 notes): 1.1 changelog

v1.1.02 - 11th February 2015

  • Backers and Elite-rank discounts added
  • Collision damage tweaked
  • Link to full update bulletin (9 notes): 1.1.02 changelog

v1.1.03 - 12th February 2015

  • Various gameplay fixes
  • Link to full update bulletin (18 notes): 1.1.03 changelog

v1.1.04 - 13th February 2015

  • Bounty vouchers can be redeemed at any local starport
  • Link to full update bulletin (8 notes): 1.1.04 changelog

v1.1.05 - 19th February 2015

v1.1.06 - 5th March 2015

v1.0 Release of Elite Dangerous - 16th December 2014

  • Initial public version of the game :)

v1.01 - 17th December 2014

  • Various gameplay fixes
  • Link to full update bulletin (11 notes): 1.01 changelog

v1.02 - 18th December 2014

  • Rare commodities supply limit added
  • Link to full update bulletin (13 notes): 1.02 changelog

v1.03 - 19th December 2014

  • More UI and Control options added
  • Background Simulation improvements
  • Links to full update bulletins (8 notes): 1.03 changelog and Server #1 & #2 changelogs

v1.04 - 8th January 2015

  • Minor-Faction gameplay improvements
  • Link to full update bulletin (18 notes): 1.04 changelog

v1.05 - 15th January 2015

v1.06 - 22nd January 2015

  • Matchmaking improvements
  • Link to full update bulletin (16 notes): 1.06 changelog

v1.07 - 28th January 2015

  • (Server-side) Maintenance period now weekly
  • Links to full update bulletins (10 notes): 1.07 changelog and Server #1 & #2 changelogs