Anaconda: Difference between revisions
m No information about this | Undo revision 90230 by 170.211.150.62 (talk) |
|||
| Line 33: | Line 33: | ||
At a base cost of almost 147 million credits, the '''Anaconda''' is the third most expensive ships in [[Elite Dangerous]], behind only the [[Federal Corvette]] and the [[Imperial Cutter]] (they are sometimes collectively referred to as the "big three" by the community). It is a slow but enormous vessel that excels in all roles: combat, exploration and trading. Comparing the Anaconda to the Federal Corvette and the Imperial Cutter, the Anaconda is equally suited for all three roles, whereas the Federal Corvette is specialized in combat and decent at trading, and the Imperial Cutter is specialized for trading and decent in combat. | At a base cost of almost 147 million credits, the '''Anaconda''' is the third most expensive ships in [[Elite Dangerous]], behind only the [[Federal Corvette]] and the [[Imperial Cutter]] (they are sometimes collectively referred to as the "big three" by the community). It is a slow but enormous vessel that excels in all roles: combat, exploration and trading. Comparing the Anaconda to the Federal Corvette and the Imperial Cutter, the Anaconda is equally suited for all three roles, whereas the Federal Corvette is specialized in combat and decent at trading, and the Imperial Cutter is specialized for trading and decent in combat. | ||
Of all playable ships in the game, the Anaconda is currently the fifth largest by volume and the fourth longest, being surpassed in length by the [[Beluga Liner]], [[Imperial Cutter]] and [[Federal Corvette]] (in that order), and in volume by those three as well as the [[Type-9 Heavy]] | Of all playable ships in the game, the Anaconda is currently the fifth largest by volume and the fourth longest, being surpassed in length by the [[Beluga Liner]], [[Imperial Cutter]] and [[Federal Corvette]] (in that order), and in volume by those three as well as the [[Type-9 Heavy]]. | ||
==Overview== | ==Overview== | ||
The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 co-pilot seats on either side. The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire. | The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 co-pilot seats on either side. The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire. | ||
Boasting an array of weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship capable of holding its own against multiple opponents. It, the [[Fer-de-Lance]], the Federal Corvette, and the Imperial Cutter are the only [[ships]] capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the rectangular Cargo bay area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted hardpoints, namely in front of the ship. As of the release of [[Elite Dangerous: Horizons|Horizons]]: Guardians it became one of the 7 ships compatible with [[Fighter_Hangar|fighter hangar]] module for docking [[Ship-Launched_Fighters|ship-launched fighters]]. | Boasting an array of weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship capable of holding its own against multiple opponents. It, the [[Fer-de-Lance]], the Federal Corvette, and the Imperial Cutter are the only [[ships]] capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the rectangular Cargo bay area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted hardpoints, namely in front of the ship. As of the release of [[Elite Dangerous: Horizons|Horizons]]: Guardians it became one of the 7 ships compatible with [[Fighter_Hangar|fighter hangar]] module for docking [[Ship-Launched_Fighters|ship-launched fighters]]. | ||
Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, the highest amount of any ship in the game; and its potent Class 8 power plant allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously and still have enough leftover to power the weapons and other systems. Even should the shield fail, the Anaconda has a base armor hitpoint of 945, the highest of any ship in the game, and the large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package]]s or [[Module Reinforcement Package]]s to stack even more protection. Last but not least, should the need to retreat arise, the Anaconda has a mass lock factor of 23, meaning most ships would not be able to slow down its FSD charging process. | Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, the highest amount of any ship in the game; and its potent Class 8 power plant allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously and still have enough leftover to power the weapons and other systems. Even should the shield fail, the Anaconda has a base armor hitpoint of 945, the highest of any ship in the game, and the large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package]]s or [[Module Reinforcement Package]]s to stack even more protection. Last but not least, should the need to retreat arise, the Anaconda has a mass lock factor of 23, meaning most ships would not be able to slow down its FSD charging process. | ||
The Anaconda is also a popular choice for explorers, since its hull is relatively light considering its massive size, and it has a class 6 internal module slot for the [[Frame Shift Drive]], therefore allowing it to achieve high jump range. Explorers can also use the high number of optional internal compartments to accommodate the various modules needed for exploration such as [[Advanced Discovery Scanner|scanners]], [[Fuel Scoop|fuel scoop]] and [[Auto Field-Maintenance Unit]]s. | The Anaconda is also a popular choice for explorers, since its hull is relatively light considering its massive size, and it has a class 6 internal module slot for the [[Frame Shift Drive]], therefore allowing it to achieve high jump range. Explorers can also use the high number of optional internal compartments to accommodate the various modules needed for exploration such as [[Advanced Discovery Scanner|scanners]], [[Fuel Scoop|fuel scoop]] and [[Auto Field-Maintenance Unit]]s. | ||
Some wealthy [[trader]]s also make use of the Anaconda due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the [[Lakon Type-9 Heavy]], the [[Federal Corvette]], and the [[Imperial Cutter]]), and superb defensive capabilities. | Some wealthy [[trader]]s also make use of the Anaconda due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the [[Lakon Type-9 Heavy]], the [[Federal Corvette]], and the [[Imperial Cutter]]), and superb defensive capabilities. | ||