Miner: Difference between revisions

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An ideal mining ship requires at least one Class 2 hardpoint to fit larger mining tools for more efficient or profitable mining, and enough optional internal slots to hold a Refinery, a Collector Limpet Controller, a Prospector Limpet Controller, a Detailed Surface Scanner, and at least one Cargo Rack. Mobility is also an important factor, due to needing to find more specific asteroids, and aiming certain mining tools. At least 4 hardpoints, with one medium, are required to hold one of every mining tool. A [[Fighter Hangar]] is also recommended, as it lets a ship defend against pirates while its hardpoints are replaced with mining tools.
 
* A great choice for new miners is the [[Cobra MkIII]], due to the size of its cargo hold, internal compartments, and its maneuverability. It can also fit the Class 2 mining tools.
* The [[Adder]] is the earliest ship capable of efficient mining, as it can equip three mining lasers, as well as being the earliest deep core mining ship as it has one Class 2 hardpoint. It has decent capacity but won't be able to defend itself.
* The [[Keelback]] can equip multiple lasers and has a half-decent capacity, and can use a fighter hanger for self-defense. It also has the required 4 hardpoints for every mining tool.
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Locations of planets with pristine metallic rings can be found via the [https://edtools.cc/ Pristine Metallics Distances Calculator].
 
*The material content (Low, Medium, High) does not affect the amount of metals, minerals or chemicals that the asteroid contains. Instead, focus on the concentration of a substance within the asteroid's fragments. If the fragments have a low concentration, near or below 15%, move on to another asteroid. Using Prospector Limpets can double the yield of asteroid fragments.▼
 
=== Ring systems ===
*Mining in [[Planetary Ring Systems]] is always more efficient than mining Asteroid Belt clusters because rings contain vastly more asteroids. Use the System Map to identify rings with "Pristine Reserves", which guarantee more plentiful results.▼
 
== Night vision ==
*Activating [[Night Vision]] can be useful even when mining in bright areas. Night Vision allows asteroids and asteroid chunks to be seen through debris clouds caused by core mining and certain sections of rings.▼
 
==Guide to Mining==
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To activate a limpet in area mode, be sure that no cargo or fragment is targeted. This is important as activating a limpet with a collectible item targeted will activate the limpet in single-collection mode. Once in area mode, the limpet will automatically collect any fragments a specific distance from you based on the class and rating of the controller. While this happens you can continue with other actions such as fragmenting, refining, and monitoring your surroundings. Use collector drones with caution near spinning asteroids, since their basic AI doesn't account for the movement of the asteroid. You can equip multiple collector drone limpet controls assuming you have enough internal compartments.
 
*AsteroidNote: asteroid fragments may drift and clip into other asteroids or chunks from a detonated asteroid, but Collector Limpets will still attempt to collect those fragments and will end up destroying themselves. If a player notices they are losing Collector Limpets with unusual frequency, this may be the cause, and the problematic fragment should be added to the exclusion list.▼
 
===Refining===
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Keep in mind that carrying valuable resources around attracts pirates and other players may also try to rob you. With mining lasers attached you will be less effective at defending yourself so don't lug rare metals around too long.
 
*EvenTip: if the cargo capacity is full, the Refinery can still be filled to 100% per slot. Upon selling a haul at a station, the full Refinery slots will complete processing and add additional units to the cargo hold, allowing the Refinery to be used as an overflow cargo space to a limited extent.▼
 
== Flak farming==
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File:Raw Material Farming Guide - Fill A G4 In 10 Minutes!
</gallery>
 
 
==Resource Availability and Values==
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==Cooperative mining==
 
 
Multiple ships or a [[Wing]] can cooperate to mine more efficiently by specializing each ship's loadout. For example, one pilot can fly a speedy, low-mass ship such as the [[Asp Scout]] equipped only with [[Seismic Charge Launcher]], [[Abrasion Blaster]]s, and [[Limpet Controller/Prospector|prospector limpets]] while the second pilot can fly a larger ship such as the [[Anaconda]] with ample cargo space, [[Limpet Controller/Collector|collector limpets]], and a [[Refinery]].<ref name=":1">[https://www.reddit.com/r/EliteDangerous/comments/a9pgdo/thanks_frontier_for_actually_making_coop_mining_a/ reddit: Thanks Frontier for actually making coop mining a thing now]</ref>
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By using the [[Wave Scanner]] you can locate materials. The turret can blow it into chunks which are collectable by driving over it with the SRV's cargo scoop.
 
==Notes Development ==
*Mining features were first added in the Beta 3 Update for ''[[Elite Dangerous]]'', which was released on October 28, 2014.
 
*Mining was greatly expanded with new features and modules by ''[[Elite Dangerous: Beyond]]'' Chapter Four (3.3), which was released on December 11, 2018.
▲*Mining in [[Planetary Ring Systems]] is always more efficient than mining Asteroid Belt clusters because rings contain vastly more asteroids. Use the System Map to identify rings with "Pristine Reserves", which guarantee more plentiful results.
▲*The material content (Low, Medium, High) does not affect the amount of metals, minerals or chemicals that the asteroid contains. Instead, focus on the concentration of a substance within the asteroid's fragments. If the fragments have a low concentration, near or below 15%, move on to another asteroid. Using Prospector Limpets can double the yield of asteroid fragments.
▲*Even if cargo capacity is full, the Refinery can still be filled to 100% per slot. Upon selling a haul at a station, the full Refinery slots will complete processing and add additional units to the cargo hold, allowing the Refinery to be used as an overflow cargo space to a limited extent.
▲*Asteroid fragments may drift and clip into other asteroids or chunks from a detonated asteroid, but Collector Limpets will still attempt to collect those fragments and will end up destroying themselves. If a player notices they are losing Collector Limpets with unusual frequency, this may be the cause, and the problematic fragment should be added to the exclusion list.
▲*Activating [[Night Vision]] can be useful even when mining in bright areas. Night Vision allows asteroids and asteroid chunks to be seen through debris clouds caused by core mining and certain sections of rings.
 
==Videos==