Elite Dangerous FAQ: Difference between revisions
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: There is an [http://forums.frontier.co.uk/showpost.php?p=123326 inherent flaw] with the premise of close combat space flight, leading to endless turreting and circle-strafing especially in PVP multiplayer, due to the lack of terrain features in mid space, compound that with the fact that ''Elite'' also features lightspeed pulse and beam lasers making this issue even more apparent.
: ''Elite: Dangerous'' deals with this by limiting the yaw rate and enforce an optimum corner speed
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