Anaconda: Difference between revisions

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m →Notes: I did some slight grammar tweaking and removed some uncertainty. The Anaconda is not one of the only ships to show damage on its hull but is the ONLY ship to do so. It's also known why the damage model exists; because it's cool, duh...
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==Notes==
* The Anaconda is somewhat unusual in that it features two [[Cargo Hatch]]es; the primary Cargo Hatch is located towards the front of the vessel, whilst the secondary is located towards the rear of the vessel, behind the Fighter Bay. The forward/primary Hatch is used to manually scoop items from space and to deploy [[SRV]]s, whilst the rear/secondary Hatch is used by [[Limpet Controller/Collector|Collector Limpets]] when retrieving canisters or materials; when the Cargo Scoop is toggled, only the forward/primary Hatch will be lowered.
* Due to the location of the Cargo Hatch on the Anaconda, deploying an SRV will cause the SRV to fall the distance to the ground, or in the case of boarding it will cause the SRV to float upwards. Due to the Hatch location, it can also be difficult to get the SRV in the correct position to board, transfer cargo, etc. and using the handbrake may be necessary on uneven terrain.
* Prior to a patch, the Anaconda's cargo hatch would open directly in front of one of its lower hardpoints, causing clipping issues.
* The Anaconda is one of the only shipsship in the game to visually show damage to its hull, with pieces of its armour coming off and more damage being shown as its hull health lowers. This is purely cosmetic and it is unknown why the Anaconda has this feature, nor if it is planned to be added to other ships.
* When using a [[Standard Docking Computer]] at starports the ship will sometimes scratch against the entrance slot. This doesn't seem to cause damage, however.
* An [[Anaconda Graveyard]] is located on HD 76133 (Elysium's Rest) ~ Planet 1 C ~ 23.488 / 81.934 ~ 0.18G. There's also an Anaconda [[Shipwreck]] turned into a base on HR 5906 AB.