Viper Mk IV: Difference between revisions
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|image = viper_mk_iv.jpg | |image = viper_mk_iv.jpg | ||
|manufacturer = Faulcon DeLacy|dimensions = 29.9L - 24.7W - 8.7H|landingpad = Small|small = 2|medium = 2|type = Fighter|topspeed = 271|boostspeed = 342|manoeuvrability = 4|shields = 103|armour = 270|hullmass = 190|cargocapacity = 18|fuelcapacity = 16|jumprange = 10.36|utility = 2|size1 = 1|size2 = 2|size3 = 1|size4 = 2|maxtopspeed = 305|maxboostspeed = 385|maxjumprange = 25.70|cost = 437,930|masslock = 7}} | |manufacturer = Faulcon DeLacy|dimensions = 29.9L - 24.7W - 8.7H|landingpad = Small|small = 2|medium = 2|type = Fighter|topspeed = 271|boostspeed = 342|manoeuvrability = 4|shields = 103|armour = 270|hullmass = 190|cargocapacity = 18|fuelcapacity = 16|jumprange = 10.36|utility = 2|size1 = 1|size2 = 2|size3 = 1|size4 = 2|maxtopspeed = 305|maxboostspeed = 385|maxjumprange = 25.70|cost = 437,930|masslock = 7}} | ||
{{quote|Faulcon deLacy's Viper MkIV takes the MkIII model and beefs it up to a heavy fighter role. While it lacks the speed of the older ship, it enjoys much better protection from its shields and armour. With the capacity for a more capable powerplant and frame shift drive, the MkIV is also better suited for long-range patrols and rapid deployment. The powerplant upgrade potential supports greater customization for weapons and modules, making this a versatile fighter that would be and excellent addition to any navy or private-security concern.|In-Game Description}} | {{quote|Faulcon deLacy's Viper MkIV takes the MkIII model and beefs it up to a heavy fighter role. While it lacks the speed of the older ship, it enjoys much better protection from its shields and armour. With the capacity for a more capable powerplant and frame shift drive, the MkIV is also better suited for long-range patrols and rapid deployment. The powerplant upgrade potential supports greater customization for weapons and modules, making this a versatile fighter that would be and excellent addition to any navy or private-security concern.|In-Game Description}}The '''Viper MkIV''', built by [[Faulcon DeLacy]], is a heavy fighter craft designed for ship-to-ship combat superiority. Its improved internal capabilities, such as its ability to fit a class-4 [[Power Plant|power plant]], make it more capable as a multirole fighter compared to the [[Viper MkIII]], of which it is the successor.<sup><ref>[https://community.elitedangerous.com/node/291 Dev Update (17/09/2015)]</ref></sup> | ||
The | The Viper MkIV has a delta-shaped hull which is significantly wider than the MkIII. The cockpit is situated just behind the bow, slightly raised. Compared to the MkIII, the MkIV's cockpit is less exposed. | ||
The MkIV lands on two small rear struts and one large front strut which doubles as a boarding ramp to the cockpit. | |||
The Viper, like all modern ships, is powered by a [[Power Plant|nuclear fusion reactor]]. It is propelled by two primary [https://en.wikipedia.org/wiki/Fusion_rocket fusion/plasma engines] which provide forward thrust and are capable of reverse thrust. Smaller thrusters act as stabilizers and provide force for pitch, roll, and yaw manoeuvres. | |||
[[Heat]] is dissipated through radiators at the rear of the ship. The MkIV is also capable of using [[Heat Sink Launcher|heat sink launchers]] to expel heat. | |||
The Viper has two small [[hardpoints]] located on either side of the cockpit and two medium hardpoints located beneath it. | |||
== Tactical Considerations == | |||
The MkIV has worse shields than the MkIII by default due to its higher hull mass. Despite this, the MkIV is capable of fitting a class-4 Shield Generator, unlike the MkIII. This, combined with an improved hull, give the MkIV superior protection. | |||
These improvements over the MkIII come with the drawbacks of slightly worse manoeuvrability and speed. The MkIV also features a larger hull, which makes it a bigger target. Like the MkIII, it has poor heat dissipation. Prolonged usage of high-output modules easily pushes the ship's temperature over its cooling capacity. | |||
The Viper MkIV's hardpoint options are identical to its predecessor, but unlike the Viper MkIII (which has underside-mounted class-2 medium hardpoints on a horizontally flat plane), the class-2 medium hardpoints of the MkIV are on a slightly angled part of the hull. | |||
==Outfitting== | ==Outfitting== | ||
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== Trivia == | == Trivia == | ||
* The Viper MkIV was added to [[Elite Dangerous]] in the 1.5 Update. | |||
* At the EGX event [[David Braben]] said it ''"trades a bit of manoeuvrability and speed for better internals, but it's got the same hardpoint layout as the standard [[Viper MkIII|Viper]]"''.<ref>[https://www.youtube.com/watch?v=3Em7TLwFifE&t=31m Elite Dangerous EGX panel livestream]</ref> | * At the EGX event [[David Braben]] said it ''"trades a bit of manoeuvrability and speed for better internals, but it's got the same hardpoint layout as the standard [[Viper MkIII|Viper]]"''.<ref>[https://www.youtube.com/watch?v=3Em7TLwFifE&t=31m Elite Dangerous EGX panel livestream]</ref> | ||
* In Newsletter #92 it was stated that every Kickstarter beta backer or above will find a Viper MkIV docked at a [[starport]] for free.<ref>[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=5fd2c5476a Elite: Dangerous Newsletter #92]</ref> | * In Newsletter #92 it was stated that every Kickstarter beta backer or above will find a Viper MkIV docked at a [[starport]] for free.<ref>[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=5fd2c5476a Elite: Dangerous Newsletter #92]</ref> | ||
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viper mk iv 2.png|Viper MkIV as shown during the EGX event | viper mk iv 2.png|Viper MkIV as shown during the EGX event | ||
mkiv_front.png|Viper MkIV | mkiv_front.png|Viper MkIV | ||
mkiv_butt.png| | mkiv_butt.png|Aft view | ||
mkiv_belly.png| | mkiv_belly.png|Ventral view | ||
2015-12-22_00001.jpg|Viper MkIV Black Friday | 2015-12-22_00001.jpg|Viper MkIV with a Black Friday paintjob. | ||
</gallery> | </gallery> | ||