Mamba: Difference between revisions
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| hullmass = 250 | | hullmass = 250 | ||
| masslock = 12 | | masslock = 12 | ||
| armour = | | armour = 414 | ||
| armourhardness = 70 | | armourhardness = 70 | ||
| shields = 244 | | shields = 244 | ||
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| size8 = | | size8 = | ||
| reservedic = | | reservedic = | ||
| maxtopspeed = | | maxtopspeed = 360 | ||
| maxboostspeed = | | maxboostspeed = 441 | ||
| maxjumprange = | | maxjumprange = 20.53 | ||
}} | }} | ||
{{quote|Based on an unreleased racing prototype, the Mamba is one of the fastest ships in production. It can also deliver a lot of punishment, boasting one huge and two large hardpoints. This emphasis on firepower and speed means the ship can hit hard and fast, vanishing before the target has a chance to react. Comparisons to the Fer-de-Lance, also produced by Zorgon Peterson, will be inevitable, but the Mamba is in fact faster in a straight line, while being slightly less maneuverable.|In-Game Description}} | {{quote|Based on an unreleased racing prototype, the Mamba is one of the fastest ships in production. It can also deliver a lot of punishment, boasting one huge and two large hardpoints. This emphasis on firepower and speed means the ship can hit hard and fast, vanishing before the target has a chance to react. Comparisons to the Fer-de-Lance, also produced by Zorgon Peterson, will be inevitable, but the Mamba is in fact faster in a straight line, while being slightly less maneuverable.|In-Game Description}} | ||
The '''Mamba''' is a [[Ships|ship]] manufactured by [[Zorgon Peterson]]. | The '''Mamba''' is a [[Ships|ship]] manufactured by [[Zorgon Peterson]]. It directly competes with Zorgon Peterson's other premium combat vessel, the [[Fer-de-Lance]], featuring a similar array of advantages and drawbacks at a similar price point. The Mamba's key distinguishing characteristic is its increased speed potential over the Fer-de-Lance, reflecting its heritage as a racing ship. | ||
== Overview == | == Overview == | ||
The Mamba's design draws inspiration from [[Zorgon Peterson]]'s famed [[Fer-de-Lance]] and places an emphasis on bringing heavy firepower to engagements. | The Mamba's design draws inspiration from [[Zorgon Peterson]]'s famed [[Fer-de-Lance]] and places an emphasis on bringing heavy firepower and speed to engagements. As both ships have similar costs, deciding which | ||
In Combat, the Mamba | In Combat, the Mamba is the second medium ship after the Fer-de-Lance to be capable of mounting Class 4 weaponry, and the third ship overall after the Fer-de-Lance and [[Beluga Liner]] to feature six utility slots. In addition to its single huge hardpoint, the Mamba also possesses two large hardpoints and two small hardpoints. This arsenal places it in a narrow niche above the Fer-de-Lance and below the [[Federal Gunship]] in terms of raw damage potential for a medium ship. Being a redesigned racing ship the Mamba boasts incredible speed, surpassing most other ships and letting it easily hunt down targets or escape from ambushes. This comes at a sizeable cost to manoeuvrability, however, reducing its ability to evade attacks and thus hindering its overall combat effectiveness. A more concerning disadvantage is the Mamba's high heat generation when outfitted for combat, making it a difficult ship to manage during protracted battles. | ||
Like the FDL, the Mamba is suited to [[Bounty Hunting]] and little else as all of the former's drawbacks are only exacerbated here. Featuring a | Like the FDL, the Mamba is suited to [[Bounty Hunting]] and little else as all of the former's drawbacks are only exacerbated here. Featuring a low 64T maximum cargo capacity, the Mamba is completely unusable for [[Trading]] or [[Mining]] purposes and is even less viable for [[Pirate|Piracy]]. Furthermore, even if all possible measures are taken to conserve weight, the Mamba has a miniscule 18.15 ly maximum jump range, the lowest maximum jump range before [[Engineers|Engineering]] of all available ships. As a result, when optimised for combat the Mamba can struggle to jump to nearby systems, making travel across even small distances a somewhat frustrating experience. Needless to say, the Mamba is a very poor choice for an [[Explorer]]. With its higher damage output and utility slots the ship still remains an effective Anti-Xeno choice and in particular, its high speed makes it very effective at dealing with [[Thargoid Interceptor]]s. | ||
All of the Mamba's hardpoints are located on the ship's dorsal surface. The two small hardpoints are forward of the cockpit, the two large hardpoints are on either side of the cockpit, and the huge hardpoint is behind the cockpit. Four of its utility mounts are on its ventral surface, whilst the remaining two are near the rear of the upper chassis. | All of the Mamba's hardpoints are located on the ship's dorsal surface. The two small hardpoints are forward of the cockpit, the two large hardpoints are on either side of the cockpit, and the huge hardpoint is behind the cockpit. Four of its utility mounts are on its ventral surface, whilst the remaining two are near the rear of the upper chassis. | ||