Sagittarius A*: Difference between revisions

Fixed security info
Reverted stuff
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{{SystemInfobox
{{SystemInfobox
|controller = Queen of Sag A (CMDR Lysianassa)
|controller = None
|government = Monarchy
|government = None
|allegiance = Unknown
|allegiance = None
|population = 1
|population = 0
|security = Very High|image = Sagittarius A 2015-09-23 22-32-31.jpg}}
|security = 0|image = Sagittarius A 2015-09-23 22-32-31.jpg}}
{{quote|Supermassive Black Holes tend to form when a initial Black Hole begins to swallow even more mass including other Black Hole. With time they acquire a vast mass - and become a key compoment of the galaxy. With much of the other galactic mass rotating around them and can be several million solar masses.|In-Game Description}}
{{quote|Supermassive Black Holes tend to form when a initial Black Hole begins to swallow even more mass including other Black Hole. With time they acquire a vast mass - and become a key compoment of the galaxy. With much of the other galactic mass rotating around them and can be several million solar masses.|In-Game Description}}


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*'''Class D modules''', except [[Frame Shift Drive]] (FSD) - Having Class D modules will increase your jump range, but your FSD must be the best it can possibly be. The best FSDs cost around 4-5 million credits. By the way, if you get worried downgrading your modules to Class D, don't. You don't actually need anything other than Class D (Except your FSD, of course), including [[Life Support]], [[Power Plant]], and [[Thrusters]]. Installing an A-rated smaller Power Plant in some cases might be preferable to a D-rated larger one, due to higher heat efficiency which will make scooping stars a lot easier. 
*'''Class D modules''', except [[Frame Shift Drive]] (FSD) - Having Class D modules will increase your jump range, but your FSD must be the best it can possibly be. The best FSDs cost around 4-5 million credits. By the way, if you get worried downgrading your modules to Class D, don't. You don't actually need anything other than Class D (Except your FSD, of course), including [[Life Support]], [[Power Plant]], and [[Thrusters]]. Installing an A-rated smaller Power Plant in some cases might be preferable to a D-rated larger one, due to higher heat efficiency which will make scooping stars a lot easier. 
*'''Fuel Scoop '''- there are no stations on the way to Sagittarius A*, which means you'll have to fly into a star's corona to refill your fuel tank. Equip the best one you can afford, you don't want to spend more time next to the star than you absolutely need to. 
*'''Fuel Scoop '''- there are no stations on the way to Sagittarius A*, which means you'll have to fly into a star's corona to refill your fuel tank. Equip the best one you can afford, you don't want to spend more time next to the star than you absolutely need to. 
*Bringing weapons and most utility modules is not recommended! There will probably be no-one around to attack you while exploring, and having weapons or utility slots on board will decrease your jump range. The only utility modules that would be of any use are heat-sinks and shield boosters.
*Bringing weapons and most utility modules is not recommended! There will probably be no-one around to attack you while exploring, and having weapons or utility slots on board will decrease your jump range. The only utility modules that would be of any use are heat-sinks and shield boosters.
*Shields are useful for preventing damage when landing on planets and for the occasional pirate on return to civilization. Also useful for protection from psychopaths who occasionally hang around Sagittarius A* preying on unprotected explorers.  
*Shields are useful for preventing damage when landing on planets and for the occasional pirate on return to civilization. Also useful for protection from psychopaths who occasionally hang around Sagittarius A* preying on unprotected explorers.
*[[Auto Field-Maintenance Unit]]s are handy to have but they're not essential. Your modules will deteriorate over time and it's likely you will warp into a not-nice location along the way. They don't really reduce your jump range significantly.
*[[Auto Field-Maintenance Unit]]s are handy to have but they're not essential. Your modules will deteriorate over time and it's likely you will warp into a not-nice location along the way. They don't really reduce your jump range significantly.
===Patience is Key===
===Patience is Key===