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In Elite:Dangerous, characters will be able to gain reputations in a wide range of areas, alongside their Elite ranking. NPCs will react differently to players with different reputation - for instance a police NPC is unlikely to respond positively to a player with high Criminality and Piracy reputations, while an NPC from the criminal underworld might offer the same player interesting missions.
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In Elite: Dangerous, characters will be able to gain reputations in a wide range of areas, alongside their Elite ranking. NPCs will react differently to players with different reputation - for instance a police NPC is unlikely to respond positively to a player with high Criminality and Piracy reputations, while an NPC from the criminal underworld might offer the same player interesting missions.


The provisional reputations are;
The provisional reputations are;


<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Trade</span>
; Trade
 
; Smuggling
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Smuggling</span>
; Piracy
 
; Mercenary
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Piracy</span>
; Bounty Hunting
 
; Assassination
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Mercenary</span>
; Exploration
 
; Espionage
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Bounty Hunting</span>
; Prospecting
 
; Criminality
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Assassination</span>
; Humanity
 
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Exploration</span>
 
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Espionage</span>
 
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Prospecting</span>
 
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Criminality</span>
 
<span style="color:rgb(255,255,255);font-family:verdana,geneva,lucida,'lucidagrande',arial,helvetica,sans-serif;line-height:normal;">Humanity</span>
 
 


[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations revised proposal - Frontier forum archive]
[http://forums.frontier.co.uk/showthread.php?t=6279 Ratings and Reputations revised proposal - Frontier forum archive]

Revision as of 07:22, 31 December 2014

Template:UpdateMe

In Elite: Dangerous, characters will be able to gain reputations in a wide range of areas, alongside their Elite ranking. NPCs will react differently to players with different reputation - for instance a police NPC is unlikely to respond positively to a player with high Criminality and Piracy reputations, while an NPC from the criminal underworld might offer the same player interesting missions.

The provisional reputations are;

Trade
Smuggling
Piracy
Mercenary
Bounty Hunting
Assassination
Exploration
Espionage
Prospecting
Criminality
Humanity

Ratings and Reputations revised proposal - Frontier forum archive