Conflict Zone (Signal Source): Difference between revisions
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{{Confuse|Conflict Zone (On Foot)}} | |||
{{SignalInfobox | {{SignalInfobox | ||
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A '''Conflict Zone''' is a temporary [[System Signal Sources|Signal Source]] that marks the site of an active battle and appears in systems where two minor factions are waging [[Influence#War|war]] or [[Influence#Civil War|civil war]] against each other. There are three types of Conflict Zones, denoting different concentrations of ships in combat: Low Intensity, Medium Intensity, and High Intensity. | A '''Conflict Zone''' is a temporary [[System Signal Sources|Signal Source]] that marks the site of an active battle in space and appears in systems where two minor factions are waging [[Influence#War|war]] or [[Influence#Civil War|civil war]] against each other. There are three types of Conflict Zones, denoting different concentrations of ships in combat: Low Intensity, Medium Intensity, and High Intensity. | ||
== Overview == | == Overview == | ||
Conflict Zones are randomly populated with combat [[ships]] aligned with one of the two warring minor factions and players can choose a side to fight for via an interface that will appear in the message tab of the comms panel of the [[HUD]]. Once a side is selected, the comms panel will continue to relay information about the status of the battle: each enemy destroyed, allies destroyed, and when nearing victory or defeat. | Conflict Zones are randomly populated with combat [[ships]] aligned with one of the two warring minor factions and players can choose a side to fight for via an interface that will appear in the message tab of the comms panel of the [[HUD]]. Once a side is selected, the comms panel will continue to relay information about the status of the battle: each enemy destroyed, allies destroyed, and when nearing victory or defeat. | ||
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Which ships spawn will depend on the allegiance of that faction. For example, a [[Federation]]-aligned minor faction will use the [[Federal Dropship]], [[Federal Assault Ship]], [[Federal Gunship]], and [[Federal Corvette]]. All factions can deploy non-faction combat ships of any kind, from the [[Eagle MkII]] up to the [[Anaconda]]. Some ships will be [[Engineers|Engineered]], regardless of intensity. | Which ships spawn will depend on the allegiance of that faction. For example, a [[Federation]]-aligned minor faction will use the [[Federal Dropship]], [[Federal Assault Ship]], [[Federal Gunship]], and [[Federal Corvette]]. All factions can deploy non-faction combat ships of any kind, from the [[Eagle MkII]] up to the [[Anaconda]]. Some ships will be [[Engineers|Engineered]], regardless of intensity. | ||
=== Missions === | === Missions === | ||