Conflict Zone (Signal Source): Difference between revisions
m Added a guide video |
Updated the information for update 3.4. Medium zones were added. The choose side is now in the comm panel message window. Conflict zones can now be won or lost. Special objectives in conflict zones. |
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[[Image:2015-01-18 00001.jpg|thumb|300px|A targeted conflict zone waypoint in supercruise]] | [[Image:2015-01-18 00001.jpg|thumb|300px|A targeted conflict zone waypoint in supercruise]] | ||
'''Conflict Zones''' are temporary warzones that occur wherever [[factions]] are waging [http://elite-dangerous.wikia.com/wiki/Influence#War war] or [[Influence#Civil War|civil war]] against each other. Conflict zones come in | '''Conflict Zones''' are temporary warzones that occur wherever [[factions]] are waging [http://elite-dangerous.wikia.com/wiki/Influence#War war] or [[Influence#Civil War|civil war]] against each other. Conflict zones come in three types — low intensity, medium intensity and high intensity — depending on the size of the ship spawn. | ||
Upon entering conflict zones are randomly populated with NPC fighter [[ships]] of the warring factions and players can choose to fight for a side | Upon entering conflict zones are randomly populated with NPC fighter [[ships]] of the warring factions and players can choose to fight for a side via a interface that will appear in the message pain of the comms panel. | ||
Apart from normal [[Bounty Voucher|bounty vouchers]] for wanted ships, players have the unique opportunity to collect [[Combat Bond Voucher|combat bond vouchers]] in conflict zones if they choose to side with a faction and battle the opposition. These combat bond vouchers can be redeemed at any local station in the system. | Apart from normal [[Bounty Voucher|bounty vouchers]] for wanted ships, players have the unique opportunity to collect [[Combat Bond Voucher|combat bond vouchers]] in conflict zones if they choose to side with a faction and battle the opposition. These combat bond vouchers can be redeemed at any local station in the system. | ||
As of update 3.4, Conflict Zones can now be won or lost. The status of the conflict is displayed by bars in the upper right had display. Upon all players departing the zone the conflict zone resets. | |||
Special objectives appear in the Conflict Zones. These include Captains, usually in large engineered ships, Spec Ops usually in medium engineered ships, War Corespondents in ships you have to protect, and Propagandist you have to destroy. | |||
=== Missions === | === Missions === | ||