Conflict Zone (Signal Source): Difference between revisions
mNo edit summary |
|||
| Line 1: | Line 1: | ||
[[Image:2015-01-18 00001.jpg|thumb|200 px | A targeted conflict zone waypoint in supercruise]] | [[Image:2015-01-18 00001.jpg|thumb|200 px | A targeted conflict zone waypoint in supercruise]] | ||
[[{{PAGENAME}}]]s are temporary warzones that occur wherever [[factions]] are | [[{{PAGENAME}}]]s are temporary warzones that occur wherever [[factions]] are waging [[Influence#Civil War|civil war]] against each other. Upon entering from [[supercruise]] conflict zones are randomly populated with NPC fighter [[ships]] of the warring factions. Conflict zones come in two types — low intensity and high intensity — depending on the size of the ship spawn. | ||
At any time players can join the battle in conflict zones, and temporarily fight for a side of their choice, by setting the preferred faction in-game in the Systems panel under Functions. | At any time players can join the battle in conflict zones, and temporarily fight for a side of their choice, by setting the preferred faction in-game in the Systems panel under Functions. | ||