Plasma Accelerator: Difference between revisions

Undo revision 16718 by 166.137.14.108 (talk)
Line 16: Line 16:
! Mass (T)
! Mass (T)
! Integrity
! Integrity
! Power<br>Draw
! Power<br />Draw
! Weapon<br>Mode
! Weapon<br />Mode
! Damage<br>Type
! Damage<br />Type
! Damage
! Damage
! Armour<br>Penetration
! Armour<br />Penetration
! ROF
! ROF
! DPS
! DPS
! Thermal<br>Load
! Thermal<br />Load
! Ammo<br>Clip Size
! Ammo<br />Clip Size
! Ammo<br>Maximum
! Ammo<br />Maximum
! Value (CR)
! Value (CR)
|-
|-
Line 43: Line 43:
| 100
| 100
| 834,200
| 834,200
|-
|}
|}
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.


==Purchase Locations==
==Purchase Locations==
{|
{| class="article-table" border="1"
|-
  |Location
! Location
  |Price
! Price
  |Date
! Date
|-
|-
| Brandenstein Enterprise, Thiin || 834,200 CR || 2014/12/30
  |Brandenstein
|-
  Enterprise, Thiin
| Aulin Enterprise, Aulin || 793,600 CR || 2014/09/02
  |834,200 CR
|-
  |12/30/2014
| Cleve Hub, Eravate || 834,200 CR || 2014/12/28
|-
|-
| Bradfield Orbital, Ovid || 250,000 CR ||
  |Aulin
|-
  Enterprise, Aulin
| Stone Enterprise, Rakapila || 834,200 CR || 2014/10/11
  |793,600 CR
|-
  |9/2/2014
| Dean Hub, Yawa || 834,200 CR || 2014/12/20
|}
|-
 
  |Cleve
  Hub, Eravate
  |834,200 CR
  |12/28/2014
|-
  |Bradfield
  Orbital, Ovid
  |250,000 CR
  |  
|-
  |Stone
  Enterprise, Rakapila
  |834,200 CR
  |10/11/2014
|-
  |Dean
  Hub, Yawa
  |834,200 CR
  |12/20/2014
|-
  |Pavlov
  Settlement, Ross 730
  |834,200 CR
  |1/1/2015
|}
==Notes==
==Notes==
* The plasma Accelerator fires a ball of plasma every 3 or 4 seconds, and is only good for direct fire.
* The plasma Accelerator fires a ball of plasma every 3 or 4 seconds, and is only good for direct fire.
* 3 shots will take out a Lakon 9 shield and another 3 shots for the hull. Damage per shot is upwards of 35% to 14% depending how it hits.
* 3 shots will take out a Lakon 9 shield and another 3 shots for the hull. Damage per shot is upwards of 35% to 14% depending how it hits.
* Main problem is overheating after just 3 or 4 shots, best used with a few projectile weapons as if you use lasers the ship heats up too fast and then you can't fire the Plasma Accelerators.
* Main problem is overheating after just 3 or 4 shots, best used with a few projectile weapons as if you use lasers the ship heats up too fast and then you can't fire the Plasma Accelerators.
* Hard to hit very maneuverable ships; especially smaller ones.
* Hard to hit very maneuverable ships; especially smaller ones.
[[Category:Weapons]]
[[Category:Weapons]]