Thargoid Sensor: Difference between revisions
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{{Quote|Only recently discovered, these mysterious artefacts currently have no designation. Despite much conjecture as to the nature of these objects, it appears that the scientific community is unwilling or unable to openly identify the artefacts' origins. Such mystery only serves to make these objects more widely sought after by wealthy individuals and organisations alike, no matter that their unidentified status automatically prohibits them from being sold on any legal market.|In-game description}} | {{Quote|Only recently discovered, these mysterious artefacts currently have no designation. Despite much conjecture as to the nature of these objects, it appears that the scientific community is unwilling or unable to openly identify the artefacts' origins. Such mystery only serves to make these objects more widely sought after by wealthy individuals and organisations alike, no matter that their unidentified status automatically prohibits them from being sold on any legal market.|In-game description}} | ||
The '''Unknown Artefacts''' ('''UAs'''), sometimes known as '''Anomalous Extraterrestrial Objects '''('''AEOs''') have been reported to look like a form of sentient life, far beyond what we humans are capable of creating. It is still unknown what the UA is meant for, some people are speculating that this is the work of [[Thargoids]], and there have been lots of other theories. To date, none of these theories have been proven, it is 'exceedingly rare' and only a few pilots have been able to see one themselves, making it extremely challenging to carry out tests and theories. However, the rate at which the UAs are appearing have been rapidly increasing lately as of October 3301. In some systems, several UAs have been found within minutes of eachother. | The '''Unknown Artefacts''' ('''UAs'''), sometimes known as '''Anomalous Extraterrestrial Objects '''('''AEOs''') have been reported to look like a form of sentient life, far beyond what we humans are capable of creating. It is still unknown what the UA is meant for, some people are speculating that this is the work of [[Thargoids]], and there have been lots of other theories. In a recent livestream, ObsidianAnt speculated that the Unknown Artefacts and the Barnacles look like they were made by different races, and so Thargoids may not be the source of them. To date, none of these theories have been proven, it is 'exceedingly rare' and only a few pilots have been able to see one themselves, making it extremely challenging to carry out tests and theories. However, the rate at which the UAs are appearing have been rapidly increasing lately as of October 3301. In some systems, several UAs have been found within minutes of eachother. | ||
A team of scientists known as Canonn Interstellar Research, or simply, The Canonn, are currently leading the effort to solve the mystery behind these objects. | A team of scientists known as Canonn Interstellar Research, or simply, The Canonn, are currently leading the effort to solve the mystery behind these objects. | ||
== What does it do? == | == What does it do? == | ||
As far as current tests and analysis show, it appears that the UA does a | As far as current tests and analysis show, it appears that the UA does a [[Wikipedia:Side-scan sonar|sonar scan]] of the closest celestial object or station and then sends out (chittering) sounds which are a highly distorted [[Wikipedia:Morse code|Morse code]] which represents that body.<ref>[https://forums.frontier.co.uk/showthread.php?t=175726&p=2701750&viewfull=1#post2701750 UA Mystery Thread 3: The Canonn], Arcanonn, Elite: Dangerous Forums, 2015-08-16, 19:58</ref> In 1.4, the UA will scan all ships within 1 kilometer and is confirmed to point and align itself to Merope, a star system in the Pleiades Nebula that has been linked with Thargoid activity in Elite lore. Recordings and decoding of the UA also show that it produces a basic line drawing of the ship it scans, much like how the ships are displayed in the original Elite. | ||
== UA Features == | == UA Features == | ||
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**Chittering: Has been found to be a garbled morse code, tapping out the name of the closest celestial body or station. The purpose, if there is one, of the other noises are yet to be determined. | **Chittering: Has been found to be a garbled morse code, tapping out the name of the closest celestial body or station. The purpose, if there is one, of the other noises are yet to be determined. | ||
**Purrs: There seems to be two types, a low and a high purr. The low purr seems to stay the same through the deployment while the high purr increases in pitch inverse proportionally to the integrity of the UA.<ref>[https://forums.frontier.co.uk/showthread.php?t=175726&p=2702300&viewfull=1#post2702300 UA Mystery Thread 3: The Canonn], bitstorm, Elite: Dangerous Forums, 2015-08-16 20:34 GMT</ref> With a degrading UA the pitch will slowly increase until the UA is scooped or decays. With an non-degrading 100% UA, the high purr will not change in pitch. | **Purrs: There seems to be two types, a low and a high purr. The low purr seems to stay the same through the deployment while the high purr increases in pitch inverse proportionally to the integrity of the UA.<ref>[https://forums.frontier.co.uk/showthread.php?t=175726&p=2702300&viewfull=1#post2702300 UA Mystery Thread 3: The Canonn], bitstorm, Elite: Dangerous Forums, 2015-08-16 20:34 GMT</ref> With a degrading UA the pitch will slowly increase until the UA is scooped or decays. With an non-degrading 100% UA, the high purr will not change in pitch. | ||
*While inside your ship's cargo hold the UA acts like [[Toxic Waste]] by doing corrosion damage to ALL your ship modules. | *While inside your ship's cargo hold the UA acts like [[Toxic Waste]] by doing corrosion damage to ALL your ship modules once every so often at random. This has caused Commanders to lose their UAs while in supercruise, as their cargo hatch decayed enough to open. In the upcoming Engineers update, (Horizons only), one engineer has been confirmed to produce Corrosion Resistant cargo racks for transport of the UAs. | ||
*They are illegal salvage, so if you have it in your ship and a NPC System Authority scans you, you get a fine of 55,000cr. If stolen, your fine jumps to at least 161,000cr. | *They are illegal salvage, so if you have it in your ship and a NPC System Authority scans you, you get a fine of 55,000cr. If stolen, your fine jumps to at least 161,000cr. | ||
*They can be sold for up to | *They can be sold for up to 330k cr, according to EDDB.io, though 180-220k cr is an average figure. The best place to sell them is Obsidian Orbital. | ||
*The UA 'Spores' or 'glitter' don't appear to do any damage | *The UA 'Spores' or 'glitter' don't appear to do any damage. | ||
* Occasionally they 'explode' sending a cloud of particulates out around them. Extremely slowed down video reveals a strange graphical glitch when this happens (or a tear in the space time continuum) | * Occasionally they 'explode' sending a cloud of particulates out around them. Extremely slowed down video reveals a strange graphical glitch when this happens (or a tear in the space time continuum, similar to that seen when in frame shift jumping) | ||
* Having a refinery fitted with a UA in the hold does nothing | * Having a refinery fitted with a UA in the hold does nothing. | ||
* No new missions or contacts appear with one in the hold | * No new missions or contacts appear with one in the hold. | ||
* They are quite delicate and behave similarly to normal canisters in some ways | * They are quite delicate and behave similarly to normal canisters in some ways. | ||
** They degrade over time in space (while ejected) and have a life of about 5 minutes max outside the ship, but reset to 100% health when back inside the cargo hold. | ** They degrade over time in space (while ejected) and have a life of about 5 minutes max outside the ship, but reset to 100% health when back inside the cargo hold. | ||
== Finding them == | == Finding them == | ||
These Unknown Artefacts can be found in [[System Signal Sources|Strong Signal Sources]]. There are several systems (see below) where they spawn, Timocani and 109 Virginis are the two systems where they have most recently been found and [[Michael Brookes]] has stated that they are 'exceedingly rare' and that they are only available in certain regions of the galaxy,<ref>[https://forums.frontier.co.uk/showthread.php?t=141038&page=71&p=2179457#post2179457 Soontill Relics, the Regor Permit Sector and DB's cryptic hints....], Michael Brookes, Elite: Dangerous Forums, 2015-05-02 10:28 GMT</ref> which would suggest that they are in other systems too. Since v1.3 the number of UA discoveries were low but as of August they seem to have increased significantly. | These Unknown Artefacts can be found in [[System Signal Sources|Strong Signal Sources]]. There are several systems (see below) where they spawn, Timocani and 109 Virginis are the two systems where they have most recently been found and [[Michael Brookes]] has stated that they are 'exceedingly rare' and that they are only available in certain regions of the galaxy,<ref>[https://forums.frontier.co.uk/showthread.php?t=141038&page=71&p=2179457#post2179457 Soontill Relics, the Regor Permit Sector and DB's cryptic hints....], Michael Brookes, Elite: Dangerous Forums, 2015-05-02 10:28 GMT</ref> which would suggest that they are in other systems too. Since v1.3 the number of UA discoveries were low but as of August they seem to have increased significantly. | ||