Category:Weapons: Difference between revisions
→Turret: details |
→Turret: cleanup and clarification |
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Note: You can select one of three "Turret Weapon Modes" from the Functions tab of the Systems menu | Note: You can select one of three "Turret Weapon Modes" from the Functions tab of the Systems menu | ||
# Forward Fire - Your turrets will act as fixed weapons and will be shooting | # Forward Fire - Your turrets will act as fixed weapons and will be shooting manually. Pull the trigger to fire. Hold down the trigger for continuous firing. This mode removes all the advantages that turrets have, as they will operate as a lower damage version of their fixed weapon counterpart, but prevents them from being affected by chaff. | ||
# Targeted Enemy - The turrets will automatically shoot | # Targeted Enemy - The turrets will automatically shoot at your manually locked target. The turrets start firing autonomously once you pull the trigger once. Works within a distance of 3km {{Cite}}. | ||
# Fire at Will - The turrets will | # Fire at Will - The turrets will fire automatically on any wanted target which is firing at you, once you pull the trigger. In this mode 2 turrets can focus on different targets at the same time. Since you cannot fire first at a target, even if the target interdicted you but did not shoot yet, this is rather a defensive setting. | ||
The following weapons have turret variants: | The following weapons have turret variants: | ||