Category:Weapons: Difference between revisions
→Turret: better description of the firing modes of turrets |
→Turret: typo correction |
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# Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually. Pull the trigger to fire - as usual. | # Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually. Pull the trigger to fire - as usual. | ||
# Targeted Enemy - The turrets will automatically shoot targets which you lock manually. The turrets start firing autonomously once you pushed the trigger once. Works within a distance of 3km {{Cite}}. | # Targeted Enemy - The turrets will automatically shoot targets which you lock manually. The turrets start firing autonomously once you pushed the trigger once. Works within a distance of 3km {{Cite}}. | ||
# Fire at Will - The turrets will focus automatically on any wanted target which is firing at you, once you pull the trigger. In this mode 2 turrets can focus on different targets at the same time. Since you cannot fire first | # Fire at Will - The turrets will focus automatically on any wanted target which is firing at you, once you pull the trigger. In this mode 2 turrets can focus on different targets at the same time. Since you cannot fire first at a target, this is rather a defensive setting. | ||
The following weapons have turret variants: | The following weapons have turret variants: | ||
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== See also == | == See also == | ||
* [[Mining Laser]] - A | * [[Mining Laser]] - A hard point mounted thermal weapon to mine asteroids | ||
* [[:Category:Power-specific module|Power-specific modules]] | * [[:Category:Power-specific module|Power-specific modules]] | ||