Category:Weapons: Difference between revisions

Add some information about heat and torret, which caused me a little trouble when i was new:(
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==Weapons==
==Weapons==
There are 2 types of weapons; Energy-based and kinetic-based which carry ammunition. In addition there are also weapons used for defence such as the point defence turret. Weapons generate heat, which increases your signature on the radar. When you have more than 100% heat, you will not be able to fire (however, given that you would be overheating, you probably have other problems on your hands).
There are 2 types of weapons; Energy-based and kinetic-based which carry ammunition. In addition there are also weapons used for defence such as the point defence turret. Weapons generate heat, which increases your signature on the radar. When you have more than 100% heat, you will not be able to fire (however, given that you would be overheating, you probably have other problems on your hands). Some high power usage weapon may have lower heat threshold, like [[Plasma Accelerator]] and [[Railgun]]. The exact heat threshold value currently cannot be found in game, so you have to keep an eye on your heat level when using power consuming weapons.


=== Energy weapons ===
=== Energy weapons ===
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Note: You can select one of three "Turret Weapon Modes" from the Functions tab of the Systems menu
Note: You can select one of three "Turret Weapon Modes" from the Functions tab of the Systems menu
# Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually.
# Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually.
# Targeted Enemy - The turrets will automatically shoot targets which you lock manually within a distance of 3km.<ref group="nb">You need to fire once for the turrets to trigger</ref>{{Cite}}
# Targeted Enemy - The turrets will automatically shoot targets which you lock manually within a distance of 3km.<ref group="nb">You need assign the turrets to a fire group and fire once to trigger them</ref>{{Cite}}
# Fire at Will - The turrets will focus automatically on any wanted target which is firing at you. In this mode 2 turrets can focus on different targets at the same time.
# Fire at Will - The turrets will focus automatically on any wanted target which is firing at you. In this mode 2 turrets can focus on different targets at the same time.