Category:Weapons: Difference between revisions
m →Gimbal: Added information regarding targeting powered down sub-systems. |
Maximum class is now 4 |
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[[File:WeaponsForSale.png|thumb|280px|Weapons for sale in the outfitting store]] | [[File:WeaponsForSale.png|thumb|280px|Weapons for sale in the outfitting store]] | ||
Each ship can equip a variety of energy, projectile and missile based weapons. Most weapons are available in either fixed, gimbal, or turret variants. Weapons are organized into classes ranging from 1 to | Each ship can equip a variety of energy, projectile and missile based weapons. Most weapons are available in either fixed, gimbal, or turret variants. Weapons are organized into classes ranging from 1 to 4 indicating their relative size (the higher the number the bigger the hardpoint must be to equip the weapon). In the outfitting store fixed weapons are indicated with a crosshair icon, gimbal weapons with a gyroscope icon, and turret weapons with a small turret icon. | ||
==Weapons== | ==Weapons== | ||