Category:Weapons: Difference between revisions
Added fragment cannon to gimbal and turret mountings: http://i.imgur.com/3rfopYn.png |
Description of effectiveness of weapon types. |
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====Energy weapons==== | ====Energy weapons==== | ||
These weapons use a charging capacitor and thus do not need ammo, but tend to drain weapon energy quickly and take time to recharge. | These weapons use a charging capacitor and thus do not need ammo, but tend to drain weapon energy quickly and take time to recharge. | ||
Energy weapons are effective at stripping shields, but less effective at destroying hull armor. | |||
* [[Beam Laser]] | * [[Beam Laser]] | ||
* [[Pulse Laser]] | * [[Pulse Laser]] | ||
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====Ammunition weapons==== | ====Ammunition weapons==== | ||
Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at any station or outpost. Be sure to restock otherwise you may find yourself unable to fire! | Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at any station or outpost. Be sure to restock otherwise you may find yourself unable to fire! | ||
Kinetic weapons are good against armor, but are not as useful against shields. | |||
* [[Cannon]] | * [[Cannon]] | ||
* [[Multi-cannon]] | * [[Multi-cannon]] | ||