Category:Weapons: Difference between revisions

Added fragment cannon to gimbal and turret mountings: http://i.imgur.com/3rfopYn.png
Description of effectiveness of weapon types.
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====Energy weapons====
====Energy weapons====
These weapons use a charging capacitor and thus do not need ammo, but tend to drain weapon energy quickly and take time to recharge.
These weapons use a charging capacitor and thus do not need ammo, but tend to drain weapon energy quickly and take time to recharge.
Energy weapons are effective at stripping shields, but less effective at destroying hull armor.
* [[Beam Laser]]
* [[Beam Laser]]
* [[Pulse Laser]]
* [[Pulse Laser]]
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====Ammunition weapons====
====Ammunition weapons====
Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at any station or outpost. Be sure to restock otherwise you may find yourself unable to fire!
Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at any station or outpost. Be sure to restock otherwise you may find yourself unable to fire!
Kinetic weapons are good against armor, but are not as useful against shields.
* [[Cannon]]
* [[Cannon]]
* [[Multi-cannon]]
* [[Multi-cannon]]