Conflict Zone (Signal Source): Difference between revisions
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Added "Current System" list for confirmed areas of Civil War activity |
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Players that enter normal space at these locations can choose which faction they would like to temporarily represent and fight against the opposing faction's ships. For each opponent the player kills the player is rewarded with a combat voucher which can be redeemed for credits at stations controlled by the faction the player represented. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat. | Players that enter normal space at these locations can choose which faction they would like to temporarily represent and fight against the opposing faction's ships. For each opponent the player kills the player is rewarded with a combat voucher which can be redeemed for credits at stations controlled by the faction the player represented. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat. | ||
== Current Systems with known Conflict Zones == | |||
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==Notes== | ==Notes== | ||
* Almost all NPCs that spawn in conflict zones are combat NPCs aligned with one of the two warring factions. | * Almost all NPCs that spawn in conflict zones are combat NPCs aligned with one of the two warring factions. | ||