Conflict Zone (Signal Source): Difference between revisions

No edit summary
Updated reward amount
Line 5: Line 5:
[[File:2015-01-18 00003.jpg|thumb|220x220px|Inside a Conflict Zone]]
[[File:2015-01-18 00003.jpg|thumb|220x220px|Inside a Conflict Zone]]


Conflict zones are locations where two factions are fighting.  Once the player enters normal space at one of these zones they can choose a faction to temporarily side with and fight against the opposition.  For each opponent the player kills the player is rewarded with 3,000 CR plus any bounties their prey had active.  These locations spawn predominantly combat NPCs that are sided with one of the two sides of the conflict.
Conflict zones are locations where two factions are fighting.  Once the player enters normal space at one of these zones they can choose a faction to temporarily side with and fight against the opposition.  For each opponent the player kills the player is rewarded with up to 18,000 CR plus any bounties their prey had active.  These locations spawn predominantly combat NPCs that are sided with one of the two sides of the conflict.


These locations will spawn in systems where a civil war includes the controlling minor faction.<ref>[https://forums.frontier.co.uk/showthread.php?t=97577&page=18&p=1535703#post1535703 Michael Brookes on Conflict Zone spawning]</ref>  When conflict zones are present in a system, the various factions in and around the system will hand out missions that require the destruction of a number of ships found inside a conflict zone.
These locations will spawn in systems where a civil war includes the controlling minor faction.<ref>[https://forums.frontier.co.uk/showthread.php?t=97577&page=18&p=1535703#post1535703 Michael Brookes on Conflict Zone spawning]</ref>  When conflict zones are present in a system, the various factions in and around the system will hand out missions that require the destruction of a number of ships found inside a conflict zone.