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[[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]]
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{{quote|Single-pulse laser weapon...|In-Game Description}}
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A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike [[Beam Laser]] that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and therefore have a lower heat signature.
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Pulse lasers are available as fixed, gimbal and turret mounted weapons.
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==Specifications==
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{| class="article-table sortable" style="text-align: center;" border="1"
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|-
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! Class
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! Rating
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! Mass<br />(T)
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! Integrity
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! Power<br />Draw
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! Weapon<br />Mode
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! Damage<br />Type
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! Damage
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! Armour<br />Pen
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! ROF
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! DPS
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! Thermal<br />Load
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! Value<br />(CR)
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|-
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| 1 || F || 2.00 || A || 0.390 || Fixed || Thermic || 2 || A || 3.8 /s || 3 || 1 || 2,200
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|-
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| 1 || G || 2.00 || A || 0.390 || Gimbal || Thermic || 2 || A || 4.0 /s || 3 || 1 || 6,600
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|-
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| 1 || G || 2.00 || A || 0.380 || Turret || Thermic || 2 || A || 2.8 /s || 2 || 1 || 26,000
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|-
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| 2 || E || 4.00 || A || 0.600 || Fixed || Thermic || 3 || A || 3.4 /s || 3 || 1 || 17,600
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|-
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| 2 || F || 4.00 || A || 0.600 || Gimbal || Thermic || 3 || A || 3.6 /s || 3 || 1 || 35,400
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|-
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| 2 || F || 4.00 || A || 0.580 || Turret || Thermic || 2 || A || 2.5 /s || 3 || 1 || 132,800
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|-
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| 3 || D || 8.00 || A || 0.900 || Fixed || Thermic || 4 || A || 3.0 /s || 4 || 1 || 70,400
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|-
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| 3 || E || 8.00 || A || 0.920 || Gimbal || Thermic || 3 || A || 3.2 /s || 4 || 1 || 140,600
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|-
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| 3 || F || 8.00 || A || 0.890 || Turret || Thermic || 3 || A || 2.3 /s || 3 || 1 || 400,400
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|}
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* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
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== Engineers ==
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This weapon can be modified by [[Engineers]] to enhance it's abilities.
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=== Modifications ===
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The following modifications can be applied to this module:
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* [[Efficient Weapon|Efficient]]
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* [[Focused Weapon|Focused]]
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* [[Lightweight Weapon|Lightweight]]
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* [[Long Range Weapon|Long range]]
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* [[Overcharged Weapon|Overcharged]]
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* [[Rapid Fire Weapon|Rapid fire]]
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* [[Sturdy Weapon|Sturdy]]
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=== Possible Experimental Effects ===
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Modifying this module can sometimes result in any one of the following special effects also being applied:
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* [[Concordant Sequence]]
* [[Emissive Munitions]]
* [[Phasing Sequence]]
* [[Scramble Spectrum]]
* [[Thermal Shock]]
 
== Purchase Locations ==
{| class="article-table"
!Class
!Rating
!System
!Station
!CR
!Date
Found
|-
|3
|E
|ALANO
|LEESTMA PORT
|140,600
|08/10/2015
|-
|3
|E
|LTT 1509 
|Payne-Scott Enterprise
|140,600
|28/07/2015
|-
|3
|E
|Lembava
|Goldstein port
|120,000
|30/12/2015
|-
|<s>3</s>
|<s>E</s>
|<s>Denebola</s>
|<s>Dirac terminal</s>
|<s>140,600</s>
|<s>08/01/2016</s>
|-
|3
|E
|KOU HUA
|OLAHUS HUB
|140,600
|23/02/2016
|}
 
== Notes ==
* Class 4 Pulse Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.<ref>https://community.elitedangerous.com/newsletter120</ref>
 
== Gallery ==
<gallery>
File:HighResScreenShot_2016-06-03_06-43-41-.jpg | Dual Class 4 Pulse Lasers mounted on a Federal Corvette (post-processed image)
File:FDL_Huge_pulse_laser_from_front.jpg | Class 4 pulse laser from front
File:FDL_huge_pulse_laser_from_side.jpg | Class 4 pulse lase from side
</gallery>
 
== References ==
<references />{{WeaponNavbox}}
[[ru:Импульсный лазер]]
[[Category:Weapons]]

Revision as of 16:19, 10 October 2017

File:C1PulseLaser Viper.jpg
Class 1 Pulse Laser (Gimbal) mounted on a Viper

Template:Quote

A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike Beam Laser that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and therefore have a lower heat signature.

Pulse lasers are available as fixed, gimbal and turret mounted weapons.

Specifications

Class Rating Mass
(T)
Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armour
Pen
ROF DPS Thermal
Load
Value
(CR)
1 F 2.00 A 0.390 Fixed Thermic 2 A 3.8 /s 3 1 2,200
1 G 2.00 A 0.390 Gimbal Thermic 2 A 4.0 /s 3 1 6,600
1 G 2.00 A 0.380 Turret Thermic 2 A 2.8 /s 2 1 26,000
2 E 4.00 A 0.600 Fixed Thermic 3 A 3.4 /s 3 1 17,600
2 F 4.00 A 0.600 Gimbal Thermic 3 A 3.6 /s 3 1 35,400
2 F 4.00 A 0.580 Turret Thermic 2 A 2.5 /s 3 1 132,800
3 D 8.00 A 0.900 Fixed Thermic 4 A 3.0 /s 4 1 70,400
3 E 8.00 A 0.920 Gimbal Thermic 3 A 3.2 /s 4 1 140,600
3 F 8.00 A 0.890 Turret Thermic 3 A 2.3 /s 3 1 400,400
  • Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.

Engineers

This weapon can be modified by Engineers to enhance it's abilities.

Modifications

The following modifications can be applied to this module:

Possible Experimental Effects

Modifying this module can sometimes result in any one of the following special effects also being applied:

Purchase Locations

Class Rating System Station CR Date

Found

3 E ALANO LEESTMA PORT 140,600 08/10/2015
3 E LTT 1509  Payne-Scott Enterprise 140,600 28/07/2015
3 E Lembava Goldstein port 120,000 30/12/2015
3 E Denebola Dirac terminal 140,600 08/01/2016
3 E KOU HUA OLAHUS HUB 140,600 23/02/2016

Notes

  • Class 4 Pulse Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.[1]

References

Template:WeaponNavbox

ru:Импульсный лазер