Pulse Laser: Difference between revisions
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* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations. | * Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations. | ||
== Purchase | == Purchase Locations == | ||
{| class="article-table" | {| class="article-table" | ||
!Class | !Class | ||
| Line 88: | Line 88: | ||
|140,600 | |140,600 | ||
|23/02/2016 | |23/02/2016 | ||
|}{{WeaponNavbox}} | |} | ||
== Notes == | |||
* Class 4 Pulse Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.<ref>https://community.elitedangerous.com/newsletter120</ref> | |||
== References == | |||
<references />{{WeaponNavbox}} | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 16:38, 17 April 2016
A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and therefore have a lower heat signature.
Pulse lasers are available as fixed, gimbal and turret mounted weapons.
Specifications
| Class | Rating | Mass (T) |
Integrity | Power Draw |
Weapon Mode |
Damage Type |
Damage | Armor Pen |
ROF | DPS | Thermal Load |
Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | F | 2.00 | A | 0.390 | Fixed | Thermic | 2 | A | 3.8 /s | 3 | 1 | 2,200 |
| 1 | G | 2.00 | A | 0.390 | Gimbal | Thermic | 2 | A | 4.0 /s | 3 | 1 | 6,600 |
| 1 | G | 2.00 | A | 0.380 | Turret | Thermic | 2 | A | 2.8 /s | 2 | 1 | 26,000 |
| 2 | E | 4.00 | A | 0.600 | Fixed | Thermic | 3 | A | 3.4 /s | 3 | 1 | 17,600 |
| 2 | F | 4.00 | A | 0.600 | Gimbal | Thermic | 3 | A | 3.6 /s | 3 | 1 | 35,400 |
| 2 | F | 4.00 | A | 0.580 | Turret | Thermic | 2 | A | 2.5 /s | 3 | 1 | 132,800 |
| 3 | D | 8.00 | A | 0.900 | Fixed | Thermic | 4 | A | 3.0 /s | 4 | 1 | 70,400 |
| 3 | E | 8.00 | A | 0.920 | Gimbal | Thermic | 3 | A | 3.2 /s | 4 | 1 | 140,600 |
| 3 | F | 8.00 | A | 0.890 | Turret | Thermic | 3 | A | 2.3 /s | 3 | 1 | 400,400 |
- Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
Purchase Locations
| Class | Rating | System | Station | CR | Date
Found |
|---|---|---|---|---|---|
| 3 | E | ALANO | LEESTMA PORT | 140,600 | 08/10/2015 |
| 3 | E | LTT 1509 | Payne-Scott Enterprise | 140,600 | 28/07/2015 |
| 3 | E | Lembava | Goldstein port | 120,000 | 30/12/2015 |
| 3 | E | KOU HUA | OLAHUS HUB | 140,600 | 23/02/2016 |
Notes
- Class 4 Pulse Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.[1]