Pulse Laser: Difference between revisions
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[[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]] | [[File:C1PulseLaser_Viper.jpg|thumb|Class 1 Pulse Laser (Gimbal) mounted on a Viper]] | ||
{{quote|Single-pulse laser weapon...|In-Game Description}} | |||
A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and have a lower heat signature. | A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and have a lower heat signature. | ||
Pulse lasers are available as | Pulse lasers are available as fixed, gimbal and turret mounted weapons. | ||
==Specifications== | ==Specifications== | ||
{| class="article-table" style=" | {| class="article-table" border="1" style="text-align: center;" | ||
|+ | |+ Class 1 | ||
|- | |- | ||
! | ! Rating | ||
| G | |||
| G | |||
|- | |- | ||
! | ! Orientation | ||
| | | Fixed | ||
| | | Gimbal | ||
|- | |- | ||
! | ! Mass (T) | ||
| | | 2.00 | ||
| | | 2.00 | ||
|- | |- | ||
! | ! Integrity | ||
| | | A | ||
| | | A | ||
| 2 | |- | ||
| | ! Power Draw | ||
| | | 0.390 | ||
| | | 0.380 | ||
| | |- | ||
| | ! Damage Type | ||
| Thermic | |||
| Thermic | |||
|- | |||
! Damage | |||
| 2 | |||
| 2 | |||
|- | |||
! Armour Penetration | |||
| A | |||
| A | |||
|- | |||
! Rate of Fire | |||
| 4.0 /s | |||
| 2.8 /s | |||
|- | |||
! Damage Per Second | |||
| 3 | |||
| 2 | |||
|- | |||
! Thermal Load | |||
| 1 | |||
| 1 | |||
|- | |||
! Value (CR) | |||
| 6,600 | |||
| 26,000 | |||
|- | |- | ||
|} | |} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 00:42, 5 December 2014
A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and have a lower heat signature.
Pulse lasers are available as fixed, gimbal and turret mounted weapons.
Specifications
| Rating | G | G |
|---|---|---|
| Orientation | Fixed | Gimbal |
| Mass (T) | 2.00 | 2.00 |
| Integrity | A | A |
| Power Draw | 0.390 | 0.380 |
| Damage Type | Thermic | Thermic |
| Damage | 2 | 2 |
| Armour Penetration | A | A |
| Rate of Fire | 4.0 /s | 2.8 /s |
| Damage Per Second | 3 | 2 |
| Thermal Load | 1 | 1 |
| Value (CR) | 6,600 | 26,000 |