Pulse Laser: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
[[File:C1PulseLaser_Viper.jpg|thumb|400px|Class 1 Pulse Laser (Gimballed) on a Viper]] | |||
Pulse lasers do not overheat as | A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon that causes immediate damage to any ship it intersects at effective range. Pulse lasers deliver a significant amount of damage in a single hit. Unlike beam lasers that continue to cause damage as long as they are active, a pulse laser will only damage a ship that intersects its path when it is fired. Pulse lasers do not overheat as quickly as beam lasers. | ||
Pulse lasers are available as both fixed and gimbaled mounted weapons. | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 20:08, 2 August 2014
A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon that causes immediate damage to any ship it intersects at effective range. Pulse lasers deliver a significant amount of damage in a single hit. Unlike beam lasers that continue to cause damage as long as they are active, a pulse laser will only damage a ship that intersects its path when it is fired. Pulse lasers do not overheat as quickly as beam lasers.
Pulse lasers are available as both fixed and gimbaled mounted weapons.