Beam Laser: Difference between revisions
In the beginning paragraph, the s in Beam Lasers was not bolded. This change fixes this |
Added Engineer details. |
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| colspan="12" style="text-align:left;" | ''Note: In update toV. 2.1.04'' | | colspan="12" style="text-align:left;" | ''Note: In update toV. 2.1.04'' | ||
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== Engineers == | |||
This weapon can be modified by [[Engineers]] to enhance it's abilities. | |||
=== Modifications === | |||
The following modifications can be applied to this module: | |||
* [[Efficient Beam Laser|Efficient]] | |||
* [[Lightweight Beam Laser|Lightweight]] | |||
* [[Long Range Beam Laser|Long range]] | |||
* [[Overcharged Beam Laser|Overcharged]] | |||
* [[Short Range Beam Laser|Short range]] | |||
* [[Sturdy Beam Laser|Sturdy]] | |||
=== Possible Experimental Effects === | |||
Modifying this module can sometimes result in any one of the following special effects being applied: | |||
==== Concordant Sequence ==== | |||
A modification that causes weapon strikes to temporarily enhance the regeneration rate of a wingmans shield, at the cost of increased heat generation | |||
==== Regeneration Sequence ==== | |||
Friend or Foe Beam modulation upgrade. When the beam strikes a wingmans shield its energy is regulated, regenerating the shield instead of damaging it. | |||
==== Thermal Conduit ==== | |||
Experimental upgrade that increases damage output based on heat level of the firing ship. | |||
==== Thermal Shock ==== | |||
Articulated focus array designed to spread heat effectively. Strikes to shields and hull impart additional heat into the target. | |||
==== Thermal Vent ==== | |||
Experimental upgrade that increases heat dissipation when successfully striking a target, at the cost of increased heat generation when missing. | |||
==Purchase Locations== | ==Purchase Locations== | ||
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</gallery> | </gallery> | ||
{{WeaponNavbox}} | {{WeaponNavbox}}[[ru:Пучковый лазер]] | ||
[[ru:Пучковый лазер]] | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||