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added more of a description, added cost, and referenced the point-defence turret as a counter.
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Missiles are fast-moving and highly maneuverable. Their damage is also respectable; newer pilots may find them especially hard to deal with, as they are quick to destroy a naked Sidewinder. An alert will sound when a missile has been fired while locked to the player, and the missile can be seen on the radar, but out-maneuvering them can be very tricky. Boosting with flight assist off to maintain max speed in a Sidewinder will not outrun a missile. Currently, the only hard defense against missiles is a [[Point Defence Turret]], which will shoot them down as they approach.
Missiles are fast-moving and highly maneuverable. Their damage is also respectable; newer pilots may find them especially hard to deal with, as they are quick to destroy a naked Sidewinder. An alert will sound when a missile has been fired while locked to the player, and the missile can be seen on the radar, but out-maneuvering them can be very tricky. Boosting with flight assist off to maintain max speed in a Sidewinder will not outrun a missile. Currently, the only hard defense against missiles is a [[Point Defence Turret]], which will shoot them down as they approach.


Missiles can be purchased like any ammunition and cost 10,000 for a pack of twelve, making them roughly 834 credits each. [[Category:Weapons]]
Missiles can be purchased like any ammunition and cost 10,000 for a pack of twelve, making them roughly 834 credits each.
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 90%;"
|+ 
|-
! scope="col"|
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 90%;"
|+Missile Rack
|-
! scope="col"|
! scope="col"|C1 (G)
! scope="col"|C1 (T)
! scope="col"|C2
! scope="col"|C3 (G)
! scope="col"|C4
! scope="col"|C4 (T)
! scope="col"|C5 (G)
|-
|Weight
|4.00 t
|4.00 t
|4.00 t
|9.00 t
|9.00 t
|
|18.00 t
|-
|Power
|
|
|60
|
|
|
|
|-
|Value
|
|
|9,600 cr
|
|
|
|
|-
|Available from
|
|
|Wyrd
|
|
|
|
|}
|}
[[Category:Weapons]]

Revision as of 05:38, 10 September 2014

Missiles are guided projectiles that carry an explosive payload. They can be launched from the Missile Rack, a C2 weapon.

Missiles are fast-moving and highly maneuverable. Their damage is also respectable; newer pilots may find them especially hard to deal with, as they are quick to destroy a naked Sidewinder. An alert will sound when a missile has been fired while locked to the player, and the missile can be seen on the radar, but out-maneuvering them can be very tricky. Boosting with flight assist off to maintain max speed in a Sidewinder will not outrun a missile. Currently, the only hard defense against missiles is a Point Defence Turret, which will shoot them down as they approach.

Missiles can be purchased like any ammunition and cost 10,000 for a pack of twelve, making them roughly 834 credits each.

 
Missile Rack
C1 (G) C1 (T) C2 C3 (G) C4 C4 (T) C5 (G)
Weight 4.00 t 4.00 t 4.00 t 9.00 t 9.00 t 18.00 t
Power 60
Value 9,600 cr
Available from Wyrd