Combat Bond Voucher: Difference between revisions
Federal Assault Ship (same price as imperial cliper and federal dropship |
I have been exploring using Conflict Zones as money earning ground and found that assisting Friendly ships creates in essence a sizable ball of Friendly vessels which will steamroll around Conflict Zone. This earns money VERY fast. |
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== Notes == | == Notes == | ||
* The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]]. | * The reward range for combat bond vouchers seems meager compared to [[Bounty Voucher|bounty vouchers]]. However note that you are in a co-operative battle. | ||
** Prioritize Federal Corvettes, Anacondas and Pythons. If there are none in scanner range, use "Select highest threat" targeting control to find your next target, regardless of their Combat Bond value - at least one or more Friendlies will engage same target, giving you a wingman - this makes fighting bigger ships much easier. Because this is a co-operative battle it is acceptable to get in on kills etc. | |||
** By continuously eliminating the same target as NPC Friendlies, you will be able to establish a power ball of friendly ships, which will steamroll around your Conflict Zone. It occasionally breaks up when it comes on a fresh spawn of Hostile ships. Watch your radar for large concentrations of hostile ships, and if you spot your Friendlies heading in that direction, simply let them charge in, then go in for assist on heaviest Hostile ship and start over. | |||
== Trivia == | == Trivia == | ||