Module priority control: Difference between revisions

m Undo revision 36204 by 195.243.28.250 (talk)
→Usage: added info on auto module reengagement
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The goal is to set the highest number for those modules which are expendable in [[combat]]. This includes [[Cargo Hatch]], [[Frame Shift Drive]], [[Fuel Scoop]], and others.
The goal is to set the highest number for those modules which are expendable in [[combat]]. This includes [[Cargo Hatch]], [[Frame Shift Drive]], [[Fuel Scoop]], and others.


If done right, whenever power draw exceeds power output now, those modules with the highest number will be automatically disabled first, and the ship is kept completely operational in and out of combat as a result.
If done right, whenever hardpoints get deployed now (power draw exceeds power output), those modules with the highest number will be automatically disabled first, and, once weapons are fully retracted, they will be re-engaged automatically as well after a few seconds. This way the ship is kept completely operational in and out of combat.


== Example ==
== Example ==