Permits: Difference between revisions

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Changed page to a tabview. Had to removed some systems
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from - http://firstgreatexpedition.org/mybb/showthread.php?tid=1479
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Special
'''{{PAGENAME}}''' are needed for certain systems within [[Elite: Dangerous]]. Some systems give certain bonuses for having a permit to the system
SHINRARTA DEZHRA - Federation of Pilots HQ & Founder's World


Capitals
<tabview>
ACHENAR - Empire
Permits/Federation|Federation
ALIOTH - Alliance
Permits/Alliance|Alliance
SOL - Federation
Permits/Empire|Empire
 
Permits/Uninhabited|Uninhabited
Prisons
</tabview>
HODACK - near Federation of Pilots HQ
LUYTEN 347-14 - near Sol
ROSS 128 - near Sol
 
Holy Systems
ISINOR - Near Lave
LTT 198
VAN MAANEN'S STAR - Near Sol
 
Story / Other
BETA HYDRI - Federation Founder Member
BELLICA - Unoccupied
EXBEUR - Federal Money Maker
FACECE - Imperial Naval Base
LFT 509 - No additional Info
PHEKDA - Anarchist Tourist Trap
POLARIS - Outside Human Space
SIRIUS - 1st Corporate system; 1st Interstellar War
TERRA MATER - Anarchist Farmers and Miners
TILIALA - Dictatorship
VEGA - "Interesting"
WITCH'S REACH - Unoccupied
WOLF 262 - Outside Human Space
 
Oddities
51 ARIETIS - No permit required, but system description says it does.