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[[File:Limpet Controller icon.png|thumb|300px|Limpet Controller icon]]
[[File:Limpet Controller icon.png|thumb|300px|Limpet Controller icon]]
'''Limpet Controllers''' are a series of ship [[modules]] used to program and control simple limpet drones. The drones can be launched from the ship to perform various tasks depending on the type of Limpet Controller. Each Limpet Controller module is specialised and only capable of managing one type of task, and if a pilot wishes to use multiple functions, they must either install multiple Limpet Controller modules with the appropriate functions or a [[Multi-Limpet Controller]].
'''Limpet Controllers''' are a series of ship [[modules]] used to program and control simple limpet [[drones]]. The drones can be launched from the ship to perform various tasks depending on the type of Limpet Controller. Most Limpet Controller modules are specialised and only capable of managing one type of task, and if a pilot wishes to use multiple functions, they must either install multiple Limpet Controller modules with the appropriate functions or a Multi-Limpet Controller.


The limpets managed by Limpet Controllers are cheap, disposable munitions stored in a ship's [[Cargo Rack]]s. They can be replenished at ports or via [[Synthesis#Limpets|Synthesis]]. Limpets remain blank templates until they are deployed, at which time they are programmed by whichever Limpet Controller is activated by the pilot before being launched from the ship to carry out their assigned task.
The limpets managed by Limpet Controllers are cheap, disposable munitions stored in a ship's [[Cargo Rack]]s. They can be replenished at ports or via [[Synthesis#Limpets|Synthesis]]. Limpets remain blank templates until they are deployed, at which time they are programmed by whichever Limpet Controller is activated by the pilot before being launched from the ship to carry out their assigned task.


== Drone Types ==
== Limpet Controller modules ==
[[File:Manticore Drone.jpg|thumb|250px|Limpet drone]]
[[File:Manticore Drone.jpg|thumb|250px|A Limpet drone]]
=== Collector ===
*;Basic Limpet Controllers
{{main|/Collector/}}
**'''[[Collector Limpet Controller|Collector]]''' - Retrieves [[commodities]], [[materials]], and asteroid fragments.
**'''[[Decontamination Limpet Controller|Decontamination]]''' - Removes caustic [[Thargoid]] enzymes from a targeted ship.
**'''[[Fuel Transfer Limpet Controller|Fuel Transfer]]''' - Draws fuel from the ship's [[Fuel Tank]]s and transfers it to a targeted ship.
**'''[[Hatch Breaker Limpet Controller|Hatch Breaker]]''' - Attaches to a targeted ship's [[Cargo Hatch]] and forcibly opens it.
**'''[[Prospector Limpet Controller|Prospector]]''' - Analyses the composition of [[asteroids]].
**'''[[Recon Limpet Controller|Recon]]''' - Hacks data points on [[Bulk Cruiser]] [[Megaship]]s and [[Installation]]s.
**'''[[Repair Limpet Controller|Repair]]''' - Repairs the hull of a targeted ship.
**'''[[Research Limpet Controller|Research]]''' - Extracts and retrieves samples from [[Thargoid]] [[Thargoid Interceptor|Interceptors]] and [[Thargoid Scout|Scouts]].


Collector limpets collect items in space and deliver them to their ships cargohold. Useful for [[pirate|pirates]] needing to gather cargo in a hurry and for [[mining|miners]] with lots of ore to scoop.
*;Multi-Limpet Controllers
 
**'''[[Mining Multi-Limpet Controller|Mining]]''' - Can perform the Collector and Prospector functions.
Collection drones have two modes. The primary mode scoops the object or canister you're currently targeting. The secondary mode has an area effect, scooping everything it can before it expires. In the latter mode, Collector drones move more slowly, but can gather multiple items before expiring; otherwise, they self-destruct when the designated item has been retrieved.
**'''[[Operations Multi-Limpet Controller|Operations]]''' - Can perform the Collector, Hatch Breaker, and Recon functions.
 
**'''[[Rescue Multi-Limpet Controller|Rescue]]''' - Can perform the Fuel Transfer, Hatch Breaker, and Repair functions.
=== Decontamination ===
**'''[[Universal Multi-Limpet Controller|Universal]]''' - Can perform all eight Limpet Controller functions.
{{main|/Decontamination/}}
**'''[[Xeno Multi-Limpet Controller|Xeno]]''' - Can perform the Decontamination and Research functions.
Decontamination limpets attach to a target ship's hull and remove any caustic residue left by [[Thargoid Interceptor]] missiles. At the same time, the drones also repair a portion of the target ship's hull, but are less effective at repair work than Repair drones.
 
=== Fuel Transfer ===
{{main|/Fuel Transferer/}}
Fuel Transfer limpets let a player send one ton of fuel to another ship, while in flight. Ships can carry additional fuel for their escort fighters and extend the effective range of their [[Wing]]s.
 
=== Hatch Breaker ===
{{main|/Hatch Breaker/}}
Hatch Breaker limpets can be fired upon the targeted ship and upon contact break its Cargo hatch, thereby ejecting the target's cargo over time. It can be countered with [[Point Defence]] Turrets.
 
=== Prospector ===
{{main|/Prospector/}}
Prospector limpets scan asteroids, scouting for mineable materials they contain. They are very useful when seeking rare ores.
 
=== Recon ===
{{main|/Recon/}}
Recon limpets hack into data points, such as those found on [[Bulk Cruiser]] [[Megaship|Megaships]].
 
=== Repair ===
{{main|/Repair/}}
Repair limpets repair the targeted ship's hull. If launched without an assigned target, they will repair the hull of their parent ship instead. Depending on what type of Repair Limpet Controller is installed, multiple limpets can be active on a ship at a time; exceeding the module's limit of active limpets will cause the oldest active limpet on the target to self-destruct.
 
=== Research ===
{{main|/Research/}}
Research drones attach to targeted [[Thargoid Interceptor]]s, [[Thargoid Scout]]s, or alien organic lifeforms found at [[Notable Stellar Phenomena]], and retrieve a research sample, such as a [[Thargoid Cyclops Tissue Sample]], which is then stored aboard the ship as a [[Commodities|Commodity]].


==Notes==
==Notes==
*The first four Limpet Controllers (Collector, Hatch Breaker, Fuel Transferer, and Prospector) were added to ''[[Elite Dangerous]]'' in the 1.3 [[Powerplay]] update released on June 5, 2015.
*The original four Limpet Controllers (Collector, Hatch Breaker, Fuel Transferer, and Prospector) were added to ''[[Elite Dangerous]]'' in the 1.3 [[Powerplay]] update released on June 5, 2015.
* Limpets are stored in the ship's cargo hold, unlike most other consumables. Each Limpet takes one "ton" of storage space.
*The five Multi-Limpet Controllers were added in ''[[Elite Dangerous: Odyssey]]'' Update 9 on December 9, 2021.<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-update-9-notes.595180/ Frontier Forums: Elite Dangerous: Odyssey | Update 9 Notes]</ref>
* Limpets are consumed when first activated, and cannot be recovered even once their task(s) are completed. The following conditions will result in Limpet (self-)destruction;
*Limpets are stored in the ship's cargo hold, unlike most other consumables. Each Limpet takes one "ton" of storage space.
** Task Completion. Limpets will self-destruct when their task has been successfully carried out.
*Limpets are consumed when first activated, and cannot be recovered even once their task(s) are completed. The following conditions will result in Limpet (self-)destruction;
** Life-time Expiration. Limpets will eventually self-destruct when the control timer (as listed in the Controller's specifications) reaches zero.
**Task Completion. Limpets will self-destruct when their task has been successfully carried out.
** Control Range. If the Mothership flies too far away from its Limpets, they will automatically self-destruct.
**Life-time Expiration. Limpets will eventually self-destruct when the control timer (as listed in the Controller's specifications) reaches zero.
** Enemy Fire. [[Point Defence Turret]]s may fire upon Limpets, especially Hatch Breakers, and subsequently destroy them.
**Control Range. If the Mothership flies too far away from its Limpets, they will automatically self-destruct.
** [[Electronic Countermeasure]]. Firing an ECM will destroy all friendly and hostile Limpets in range.
**Enemy Fire. [[Point Defence Turret]]s may fire upon Limpets, especially Hatch Breakers, and subsequently destroy them.
** Collision. Limpets sometimes do not attempt to maneuver around objects such asteroids, wrecks, or other ships; they can easily slam into something and will be destroyed as a result.
**[[Electronic Countermeasure]]. Firing an ECM will destroy all friendly and hostile Limpets in range.
**Collision. Limpets sometimes do not attempt to maneuver around objects such asteroids, wrecks, or other ships; they can easily slam into something and will be destroyed as a result.


== Trivia ==
== Trivia ==
*Between December 16, 2018 and December 16, 2019, over 200 million Limpets had been used and abandoned in space.<ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref>
*Between December 16, 2018 and December 16, 2019, over 200 million Limpets had been used or abandoned in space.<ref name="5th">[https://forums.frontier.co.uk/threads/celebrating-5-years-of-elite-dangerous.533151/ Frontier Forums: Celebrating 5 years of Elite Dangerous!]</ref>


== References ==
== References ==

Revision as of 11:19, 9 December 2021

File:Limpet Controller icon.png
Limpet Controller icon

Limpet Controllers are a series of ship modules used to program and control simple limpet drones. The drones can be launched from the ship to perform various tasks depending on the type of Limpet Controller. Most Limpet Controller modules are specialised and only capable of managing one type of task, and if a pilot wishes to use multiple functions, they must either install multiple Limpet Controller modules with the appropriate functions or a Multi-Limpet Controller.

The limpets managed by Limpet Controllers are cheap, disposable munitions stored in a ship's Cargo Racks. They can be replenished at ports or via Synthesis. Limpets remain blank templates until they are deployed, at which time they are programmed by whichever Limpet Controller is activated by the pilot before being launched from the ship to carry out their assigned task.

Limpet Controller modules

File:Manticore Drone.jpg
A Limpet drone
  • Multi-Limpet Controllers
    • Mining - Can perform the Collector and Prospector functions.
    • Operations - Can perform the Collector, Hatch Breaker, and Recon functions.
    • Rescue - Can perform the Fuel Transfer, Hatch Breaker, and Repair functions.
    • Universal - Can perform all eight Limpet Controller functions.
    • Xeno - Can perform the Decontamination and Research functions.

Notes

  • The original four Limpet Controllers (Collector, Hatch Breaker, Fuel Transferer, and Prospector) were added to Elite Dangerous in the 1.3 Powerplay update released on June 5, 2015.
  • The five Multi-Limpet Controllers were added in Elite Dangerous: Odyssey Update 9 on December 9, 2021.[1]
  • Limpets are stored in the ship's cargo hold, unlike most other consumables. Each Limpet takes one "ton" of storage space.
  • Limpets are consumed when first activated, and cannot be recovered even once their task(s) are completed. The following conditions will result in Limpet (self-)destruction;
    • Task Completion. Limpets will self-destruct when their task has been successfully carried out.
    • Life-time Expiration. Limpets will eventually self-destruct when the control timer (as listed in the Controller's specifications) reaches zero.
    • Control Range. If the Mothership flies too far away from its Limpets, they will automatically self-destruct.
    • Enemy Fire. Point Defence Turrets may fire upon Limpets, especially Hatch Breakers, and subsequently destroy them.
    • Electronic Countermeasure. Firing an ECM will destroy all friendly and hostile Limpets in range.
    • Collision. Limpets sometimes do not attempt to maneuver around objects such asteroids, wrecks, or other ships; they can easily slam into something and will be destroyed as a result.

Trivia

  • Between December 16, 2018 and December 16, 2019, over 200 million Limpets had been used or abandoned in space.[2]

References

Template:EquipmentNavbox zh:Limpet_Controller ru:Контроллер дронов