Limpet Controller: Difference between revisions
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==Notes== | ==Notes== | ||
*The first four Limpet Controllers (Collector, Hatch Breaker, Fuel Transferer, and Prospector) were added to ''[[Elite Dangerous]]'' in the 1.3 [[Powerplay]] update released on June 5, 2015. | |||
* Limpets are stored in the ship's cargo hold, unlike most other consumables. Each Limpet takes one "ton" of storage space. | * Limpets are stored in the ship's cargo hold, unlike most other consumables. Each Limpet takes one "ton" of storage space. | ||
* Limpets are consumed when first activated, and cannot be recovered even once their task(s) are completed. The following conditions will result in Limpet (self-)destruction; | * Limpets are consumed when first activated, and cannot be recovered even once their task(s) are completed. The following conditions will result in Limpet (self-)destruction; | ||
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** Enemy Fire. [[Point Defence Turret]]s may fire upon Limpets, especially Hatch Breakers, and subsequently destroy them. | ** Enemy Fire. [[Point Defence Turret]]s may fire upon Limpets, especially Hatch Breakers, and subsequently destroy them. | ||
** Collision. Limpets sometimes do not attempt to maneuver around objects such asteroids, wrecks, or other ships; they can easily slam into something and will be destroyed as a result. | ** Collision. Limpets sometimes do not attempt to maneuver around objects such asteroids, wrecks, or other ships; they can easily slam into something and will be destroyed as a result. | ||
== Trivia == | == Trivia == | ||