Smuggler: Difference between revisions

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The goal is simple: enter the station without your hold being scanned by either players or police forces. There are multiple ways to get inside of a station without being scanned, which differ based on pilot skill, ship type, and station. It is far easier to smuggle in a smaller vessel, and larger ships will find the task to be not only difficult without detection, but extremely dangerous to the ship.
The goal is simple: enter the station without your hold being scanned by either players or police forces. There are multiple ways to get inside of a station without being scanned, which differ based on pilot skill, ship type, and station. It is far easier to smuggle in a smaller vessel, and larger ships will find the task to be not only difficult without detection, but extremely dangerous to the ship.
*'''When in a Outpost station''',  you should not expect to be scanned as police forces do not normally hang around these stations. These are the stations that have no docking slot, only pads on their surface. Beware of players that may seek to scan you, but dock as normal.
*'''When at an Outpost station''',  you should not expect to be scanned as police forces do not normally hang around these stations. These are the stations that have no docking slot, only pads on their surface. Beware of players that may seek to scan you, but dock as normal.
*'''When at a 'docking bay' station''' such as the [[Orbis]] or [[Coriolis]]:
*'''When at a 'docking bay' station''' such as the [[Orbis]] or [[Coriolis]]:
**At maximum range (7.5km) request docking clearance. Approach station from the side with the docking slot, as lined up as possible, and be sure that no large ships will be in your way. Be sure that you don't draw too close during this process.
**At maximum range (7.5km) request docking clearance. Approach station from the side with the docking slot, as lined up as possible, and be sure that no large ships will be in your way. Be sure that you don't draw too close during this process.