Careers: Difference between revisions

added support info to Search and Rescue
m Trader info phrasing
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[[File:Pirates_in_rings.jpg|thumb|200px|Pirates in a planetary ring]]
[[File:Pirates_in_rings.jpg|thumb|200px|Pirates in a planetary ring]]
{{main|Pirate}}
{{main|Pirate}}
Pirates naturally earn combat ranking by attacking and destroying other ships. The primary motivation for pirates is the cargo carried by their prey. Pirates use powerful weaponry and their fearsome reputations to encourage traders to hand over their goods. They can employ [[Limpet Controller/Hatch Breaker|hatch-breaker limpets]] which, when fired at an un-shielded target, will latch onto the [[Cargo Hatch|cargo hatch]] and extract [[Cargo Canister|cargo canisters]]. In addition, once shields are dropped a pirate can shoot the cargo hatch manually to damage it which has the same effect, but this requires more skill.  
Pirates earn combat ranking by attacking and destroying other ships. The primary motivation for pirates is the cargo carried by their prey. Pirates use powerful weaponry and their fearsome reputations to encourage traders to hand over their goods. They can employ [[Limpet Controller/Hatch Breaker|hatch-breaker limpets]] which, when fired at an un-shielded target, will latch onto the [[Cargo Hatch|cargo hatch]] and extract [[Cargo Canister|cargo canisters]]. In addition, once shields are dropped a pirate can shoot the cargo hatch manually to damage it which has the same effect, but this requires more skill.  


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[[File:Elite-Dangerous-Squadron-Ships.png|thumb|200px|Squadron]]
[[File:Elite-Dangerous-Squadron-Ships.png|thumb|200px|Squadron]]
{{main|Squadron}}
{{main|Squadron}}
A squadron is a player organization like a guild or clan. Members can setup a hierarchy with ranks. Squadron leaders can set objectives and custom activities. Such as [[Miner|mining]], [[Trader|trading]], [[Xeno Hunter]], [[Powerplay]] and [[System Colonisation|colonisation]]. Each squadron can support a [[:Category:Minor Factions|Minor Faction]] or a [[Power]]. The [[Javelin-Class Carrier]] has a bank for [[credits]], commodities, personal items, goods, assets and [[ships]].  
A squadron is a player-run organization. Members can setup a hierarchy with ranks. Squadron leaders can set objectives and custom activities. Such as [[Miner|mining]], [[Trader|trading]], [[Xeno Hunter]], [[Powerplay]] and [[System Colonisation|colonisation]]. Each squadron can support a [[:Category:Minor Factions|Minor Faction]] or a [[Power]]. The [[Javelin-Class Carrier]] has a bank for [[credits]], commodities, personal items, goods, assets and [[ships]].  
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[[File:Orbis Planet Type-6 Transporter.png|thumb|200px|Smuggler Type-6]]
[[File:Orbis Planet Type-6 Transporter.png|thumb|200px|Smuggler Type-6]]
{{main|Smuggler}}
{{main|Smuggler}}
Smugglers are similar to traders except that they sell goods where it is illegal, on the [[Black Market|black market]]. Smugglers have to use stealth, cunning and special equipment to outwit the Police and sometimes military authorities, especially around [[station]]s, to sell their goods at a profit while escaping fines and a criminal record. Smugglers can also be a special class of couriers, where the player is asked to transport forbidden items.
Smugglers are similar to traders except that they sell illegal goods on the [[Black Market|black market]]. Smugglers must use stealth, cunning and special equipment to outwit the security forces and sometimes military authorities to sell their goods at a profit while escaping fines and a criminal record. Smugglers can also be a special class of couriers, where the player is asked to transport forbidden items.
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[[File:Type-9-Heavy-Coriolis-Station.png|thumb|200px|Trader with a Type-9 Heavy]]
[[File:Type-9-Heavy-Coriolis-Station.png|thumb|200px|Trader with a Type-9 Heavy]]
{{main|Trader}}
{{main|Trader}}
Trading is the act of buying [[commodities]] at a low price and selling them for a higher price. In Elite: Dangerous the [[Galaxy Map]] can help traders determine profitable trade routes by providing purchasable market data as well as displaying NPC trade routes and economy types. Hauling cargo around the galaxy attracts pirates. Pirates are a hazard depending on the star system.
Trading is the act of buying [[commodities]] at a low price and selling at a higher price. The [[Galaxy Map]] can help traders determine profitable trade routes by providing purchasable market data, displaying NPC trade routes and economy types. More profits are made during community goals and gold rushes. Hauling cargo around the galaxy attracts pirates.
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