Ships: Difference between revisions
Content deleted Content added
Editing a gallery |
No edit summary |
||
Line 1:
[[File:Elite-Dangerous-Ships-Mamba-Anaconda-Vulture-Krait-Phantom-Asp.png|thumb|250px|Group of ships]]
'''Ships''' are the central feature of ''[[Elite Dangerous]]'', and are used to traverse space and perform a variety of different tasks. There are a variety of designs to suit various roles. Many ships were inspired by the classic wireframe and polygonal models of previous [[:Category:Elite series|Elite games]].
[[File:Evolution-of-the-Cobra-Ship-Elite-Universe.png|thumb|200px|Evolution of the Cobra in the Elite Universe]]
Each ship has access to a range of different modules which they can fit to help specialize as [[Trader|traders]], [[Smuggler|smugglers]], [[Bounty Hunter|bounty hunters]], [[Pirate|pirates]], etc. All ships have been designed with the [[Ship Interiors|ship interiors]] in mind and for future gameplay opportunities.
All commanders begin the game with a [[Sidewinder MkI]]. The player may upgrade components or purchase an entirely new ship based upon their needs and available funds. New ships can only be purchased at [[Station]]s; [[Shipyard]] service and modules can only be changed or upgraded at stations with the [[Outfitting]] service.
Line 2,220:
|1
|2
|1
|<nowiki>-</nowiki>
|<nowiki>-</nowiki>
Line 2,370:
|1
|1
|2+1
|1
|<nowiki>-</nowiki>
|<nowiki>-</nowiki>
Line 2,410:
|4
|1
|2
|2+2
|<nowiki>-</nowiki>
|<nowiki>-</nowiki>
Line 2,466:
|-
| colspan="9" class="sortbottom" style="text-align:left" | [m] = [[Military Compartment]], reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]].
|}
</tabber>
Line 2,475 ⟶ 2,474:
*[[Fleet Carrier]] (TBA)
*[[Panther Clipper]] (TBA)
| |||