On Foot: Difference between revisions
m Moved paragraph |
m edited italic text |
||
| Line 9: | Line 9: | ||
During a Q&A at PAX East 2017, lead designer Sandro Sammarco said Space Legs is way off in the future. | During a Q&A at PAX East 2017, lead designer Sandro Sammarco said Space Legs is way off in the future. | ||
"How will Telepresence and Multicrew work in the future with Space Legs and EVA gameplay? 'Just to set the record straight, Space Legs and EVA gameplay, that's way off in the future. That's a goal. I've talked to David and it's always been part of his core vision for what Elite really is, even from way back in the day, it's always been about you're a person in a real futuristic setting, not just a ship. However, I think it's also fair to say Space Legs is effectively dovetailing a whole new game into Elite. We take steps towards it, it's our end vision, but we're not there yet, we're... it's a long way off. And when it does, by the time, if we get there, if we manage it, I'm sure we'll have the time to sort out any consistencies that need to be sorted out." [68m04s]<ref>[https://www.youtube.com/watch?v=PhsH5U7tz4A&t=68m04s Elite Dangerous LIVE from PAX East part 2!]</ref> | |||
== References == | == References == | ||
<references /> | <references /> | ||