Combat: Difference between revisions
Remove conflation between "Flight Assist" and Flight Assist Off |
Updated the broken link to the "Is FA off the answer for combat flying" forum thread. |
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[[Flight Assist]] (FA) is a tool that is very useful especially to newer players, but disabling it opens up many new abilities for a pilot in combat. Turning Flight Assist off ("FAOff") allows pilots to make sharper turns and more agile movements, and most importantly it allows pilots to decouple their flight vector from where they are aiming, which allows for much more unpredictable and evasive combat maneuvers. | [[Flight Assist]] (FA) is a tool that is very useful especially to newer players, but disabling it opens up many new abilities for a pilot in combat. Turning Flight Assist off ("FAOff") allows pilots to make sharper turns and more agile movements, and most importantly it allows pilots to decouple their flight vector from where they are aiming, which allows for much more unpredictable and evasive combat maneuvers. | ||
Flight Assist Off is essential for more boom and zoom style combat where the attacker needs to turn and gain distance at the same time so that the bad pitch rate is less of an issue. Without mastering FA-off, even something small like an [[Eagle MkII]] can be troublesome when flying with a sluggish ship if it is equipped with nothing but gimballed weapons.<ref name=":0">https://forums.frontier.co.uk/ | Flight Assist Off is essential for more boom and zoom style combat where the attacker needs to turn and gain distance at the same time so that the bad pitch rate is less of an issue. Without mastering FA-off, even something small like an [[Eagle MkII]] can be troublesome when flying with a sluggish ship if it is equipped with nothing but gimballed weapons.<ref name=":0">https://forums.frontier.co.uk/threads/is-fa-off-the-answer-for-combat-flying.459810/page-4</ref> | ||
=== Pip Management === | === Pip Management === | ||