Combat: Difference between revisions
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| suggestedships = [[Alliance Chieftain]]; [[Diamondback Scout]]; [[Eagle MkII]]; [[Federal Corvette]]; [[Federal Assault Ship]]; [[Fer-de-Lance]]; [[Krait MkII]]; [[Mamba]]; [[Python]]; [[Viper MkIII]]; [[Vulture]] | | suggestedships = [[Alliance Chieftain]]; [[Diamondback Scout]]; [[Eagle MkII]]; [[Federal Corvette]]; [[Federal Assault Ship]]; [[Fer-de-Lance]]; [[Krait MkII]]; [[Mamba]]; [[Python]]; [[Viper MkIII]]; [[Vulture]] | ||
| suggestedupgrades = [[Fighter Hangar]]; [[Frame Shift Drive Interdictor]]; [[Hull Reinforcement Package]]; [[Shield Generator]]; [[Thrusters]]; [[Chaff Launcher]]; [[Shield Cell Bank]]s; [[Bulkheads]]; Assorted Weapons | | suggestedupgrades = [[Fighter Hangar]]; [[Frame Shift Drive Interdictor]]; [[Hull Reinforcement Package]]; [[Shield Generator]]; [[Thrusters]]; [[Chaff Launcher]]; [[Shield Cell Bank]]s; [[Bulkheads]]; Assorted Weapons | ||
}}'''Combat''' is one of the three archetypal pilot [[roles]] recognized by the [[Pilots Federation]]. Combat encompasses multiple sub-roles, such as [[Assassin]], [[Bounty Hunter]], [[Mercenary]], and [[Pirate]]. Increasing Combat rank requires destroying other [[ | }} | ||
'''Combat''' is one of the three archetypal pilot [[roles]] recognized by the [[Pilots Federation]]. Combat encompasses multiple sub-roles, such as [[Assassin]], [[Bounty Hunter]], [[Mercenary]], and [[Pirate]]. Increasing Combat rank requires destroying other [[ships]], and defeating pilots with higher Combat ranks rewards a greater amount of experience. Combat pilots typically use [[Hardpoint]]s equipped with weapons to disable a target's shield, and then deal damage directly to the hull until the target is destroyed. Combat can be undertaken alone, in a [[Wings|Wing]], or in [[Multicrew]]. | |||
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