Combat: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
| Line 23: | Line 23: | ||
Within '''Combat''' there are multiple roles a commander can take, such as [[Assassin]], [[Mercenary]] and [[Bounty Hunter]]. To increase ones combat rank one needs to kill other [[Ships]], where killing higher-ranked pilots increases your rank faster. | Within '''Combat''' there are multiple roles a commander can take, such as [[Assassin]], [[Mercenary]] and [[Bounty Hunter]]. To increase ones combat rank one needs to kill other [[Ships]], where killing higher-ranked pilots increases your rank faster. | ||
{{Quote|Combat works slightly differently, this is done on the number of kills, but the points you get for each kill are based on the combat rank of the target relative to your combat rank so if you are harmless and kill an Elite ship you will get a large number of points | {{Quote|Combat works slightly differently, this is done on the number of kills, but the points you get for each kill are based on the combat rank of the target relative to your combat rank so if you are harmless and kill an Elite ship you will get a large number of points, for example, if you are Deadly and kill a ship below Expert you will not get any.|Unnamed developer<ref>[https://forums.frontier.co.uk/showthread.php?t=167367 Answers from the devs #2]</ref>}} | ||
{{clr}} | {{clr}} | ||
Revision as of 05:04, 15 November 2016
| Combat Rank |
|---|
| Harmless |
| Mostly Harmless |
| Novice |
| Competent |
| Expert |
| Master |
| Dangerous |
| Deadly |
| Elite |
Within Combat there are multiple roles a commander can take, such as Assassin, Mercenary and Bounty Hunter. To increase ones combat rank one needs to kill other Ships, where killing higher-ranked pilots increases your rank faster. Template:Quote
Experience
This table is the current data of what experience points you earn for killing ships with certain ranks.
| Ship rank | Player rank | |||||||
|---|---|---|---|---|---|---|---|---|
| Harmless | Mostly Harmless | Novice | Competent | Expert | Master | Dangerous | Deadly | |
| Harmless | 1.00 | 0.75 | 0.5 | 0.25 | 0 | 0 | 0 | 0 |
| Mostly Harmless | 1.25 | 1.00 | 0.75 | 0.5 | 0.25 | 0 | 0 | 0 |
| Novice | 1.50 | 1.25 | 1.00 | 0.75 | 0.5 | 0.25 | 0 | 0 |
| Competent | 1.75 | 1.50 | 1.25 | 1.00 | 0.75 | 0.5 | 0.25 | 0 |
| Expert | 2.00 | 1.75 | 1.50 | 1.25 | 1.00 | 0.75 | 0.5 | 0.25 |
| Master | 2.25 | 2.00 | 1.75 | 1.50 | 1.25 | 1.00 | 0.75 | 0.5 |
| Dangerous | 2.50 | 2.25 | 2.00 | 1.75 | 1.50 | 1.25 | 1.00 | 0.75 |
| Deadly | 2.75 | 2.50 | 2.25 | 2.00 | 1.75 | 1.50 | 1.25 | 1.00 |
| Elite | 3 | 2.75 | 2.50 | 2.25 | 2.00 | 1.75 | 1.50 | 1.25 |
Ranking Up
It takes approximately 2225 experience points to go from Deadly to Elite combat ranking. This equals 1780 Elite kills, or approximately 2400 kills based on a more average distribution of ships.[2]