Miner: Difference between revisions

Content deleted Content added
Corrected an incorrect statement regarding the class of mining laser and astoid composition. Removed a bit of unproffesionalism.
Added note about mass locking in Asteroid fields.
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* If you have brought some defensive weaponry of your own it may be possible to turn the tables on your would-be attacker, earning yourself a bounty payout in the process. Of course, rigging your ship for combat might reduce your cargo space, so you would have to travel a lot more between your mining site and the station every time your cargo hold is full.
 
* Jumping away into supercruise or hyperspace is also an option if you find yourself outmatched, although it might be frustrating having to abandon valuable asteroids you may have discovered. It is also important to remember that asteroid rings establish a mass-locking effect on your frame shift drive, necessitating that you clear the asteroid field to a sufficient distance before your FSD will begin charging. Asteroid belt clusters will not lock your FSD, but retain enough local mass to disrupt low-energy jumps. It is also necessary to align towards a sensible escape vector before your computer will engage the jump.
 
* Lastly, if you're in a system controlled by a non-anachic faction, resource extraction sites are often patrolled by security forces mobilised to defend miners and engage any wanted ships they detect. Ensure your ship's computer is set to 'report crimes committed against me' to enable a swift security response.