Miner: Difference between revisions

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more info
Added in game news.
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! style="width: 45%; padding: 1px 5px; text-align: right; background-color: #666633;" | Risk
| style="width: 55%; padding: 1px 5px; text-align: left;" | Medium (collisions)
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! style="width: 45%; padding: 1px 5px; text-align: right; background-color: #666633;" | Reward
| style="width: 55%; padding: 1px 5px; text-align: left;" | High
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! style="width: 45%; padding: 1px 5px; text-align: right; background-color: #666633;" | Suggested Ship
| style="width: 55%; padding: 1px 5px; text-align: left;" | [[Sidewinder Mk. I|Sidewinder]]<br />[[Zorgon Peterson Hauler|Hauler]]<br />[[Cobra]]
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! style="width: 45%; padding: 1px 5px; text-align: right; background-color: #666633;" | Suggested Upgrades
| style="width: 55%; padding: 1px 5px; text-align: left;" | Mining Laser<br />Refinery<br />Cargo Racks
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Mining in Elite Dangerous is very manual as the player must use a mining laser to chip off pieces of an asteroid to then scoop up to be refined onboard. As time consuming as it can be, a miner with the right technique can make just as much money as they would in other professions.
 
To mine the player must have a ship equipped with a Mining Laser and a Refinery. The player will need to use the mining laser on an asteroid until a chip breaks off at which point the player will need to fly close enough to the chip that they can guide it into their cargo scoop which will then allow them to refine the chip by using the Refinery module which can be accessed through the ship's right control panel. It is recommended that players obtain system data from the Universal Cartographics in order to determine what asteroids are mineral rich and as close to "pristine" as possible which will ensure that the player gets the most 'bang for their buck'.
 
==Equipment==
* A ship. A [[Cobra Mk. III]] is a great choice due to the size of its cargo hold and its maneuverability. Large ship have little advantage in mining, as you always have to scoop one piece at a time.
* Mining Laser - To extract the ore from the asteroid. Better lasers mean the asteroid chips faster.
* Refinery - To process the collected ore. Bigger refineries have more "bins" which mean you can collect more types of ore simultaneously.
 
==Locations==
Mining is only possible where there are asteroids, which is a small minority of systems. By using the Targets menu on the left side of your cockpit you can find targets with names similar to "Belt Cluster 2". Naturally, this only works if you have information about the system. When scanning a system yourself, a look out for a large number of unknown objects contacts at similar distances - this often proves to be a belt cluster. Asteroid belt points of interest can only be scanned at very close range (c.1ls).
 
You can reach asteroid clusters in supercruise, just like any destination within a system. When you have arrived, you will see a number (from a handful to many dozens) of asteroids, which you can then mine. A good starting spot for mining are systems with industrial economies.
 
==Process==
Make sure to bind a Mining Laser (preferably in its own firing group) just like you would do with any other weapon in game. Fly within range of the asteroid and blast away with the Mining Lasers. You have to hold down the trigger for a while (depending on the quality of Mining Laser you have bought) before a piece of rock chips off.
 
Now select the fragment of rock as a target. They are quite small so not always easy to detect visually but they do show up as white contacts on your radar. When selected, you get details of the contents of the fragment, e.g. Bauxite (9.7%) Coltan (21.2%). Note that the first mineral named shows up in the HUD, but doesn't necessarily represent the most valuable mineral!
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==Trivia==
* Added in the Beta 3 Update which went live on October 28th, 2014.
 
==News==
''In game news, written as shown in game.''
 
30 OCT 3300
 
GalNet News:
Mining Special report!
 
According to the experts at Wreaken Construction and Mining, all you need is a refinery, a mining laser and a little luck. Most rings in known space are depleted but for the individual there is still some money to be made. The Current equipment is not configured to work with ice rings and the best yields will be found on metal rings far from populated space.
 
Our contacts at Stellar Cartographics, James Urquhart, was keen to point out that data is available in any of the mapped systems, showing both the type of ring/belt and the level of reserves. Reserves have been categorised from Depleted to Pristine and the belt composition comes under one of four types.
 
==Gallery==