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Clothing: Difference between revisions

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| classification = Commodity
| classification = Commodity
| type          = Consumer Items
| type          = Consumer Items
| gap            = 389
| gap            = 395
| producer      = Industrial
| consumer      = All
}}
}}
{{quote|Even in the 34th century, fashion is continually changing, driving purchases of new clothing for those with some credits to spare.|In-Game Description}}
{{quote|Even in the 34th century, fashion is continually changing, driving purchases of new clothing for those with some credits to spare.|In-Game Description}}
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==Exporters==
==Exporters==
{| class="article-table article-table-selected" style="text-align: center;" border="1" cellpadding="1" cellspacing="1"
{| class="article-table" style="text-align: center;" border="1"
! style="text-align:center;" | System
! style="text-align:center;" | System
! style="text-align:center;" | Supply
! style="text-align:center;" | Supply
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| [[Rakapila]]
| [[Rakapila]]
| ?
| ?
|-
| --
| --
|}
|}

Revision as of 11:54, 9 January 2015

Even in the 34th century, fashion is continually changing, driving purchases of new clothing for those with some credits to spare.

— In-Game Description

Clothing is a specific item of Consumer Items in the world of Elite: Dangerous.

Exporters

System Supply
I Bootis ?
Rakapila ?