Commodities: Difference between revisions

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[[File:Commodities Market.jpg|thumb|300px|Commodities Market]]
[[File:Commodities Market.jpg|thumb|300px|Commodities Market]]
The [[galaxy]]'s human populated space bustles with interstellar commerce. Many [[Station|stations]] have or need certain '''Commodities''', and have fluctuating buy and sell rates which allow commanders to make money on the [[Market Economy|market]]. These items are divided into commodity types.
The [[galaxy]]'s human populated space bustles with interstellar commerce. Many [[station]]s have or need certain '''Commodities''', and have fluctuating buy and sell rates which allow commanders to make money on the [[Market Economy|market]]. Most commodities are transported in standardized [[Cargo Canister]]s, which must be transported in [[Cargo Rack]]s installed in [[ships]].


Commodities can be bought and sold at any [[Station]] that has a "Commodities Market" - accessible through the Starport Services menu. To buy and sell [[Illegal Goods|illegal]] or [[Stolen Goods|stolen]] commodities the player must find a station that has a [[Black Market]]. The availability of certain commodities can vary greatly from station to station. Generally, stations will produce and consume certain commodities based upon their [[Market Economy]] type. Prices of commodities are dynamic and will fluctuate based on a variety of factors, including as a direct result of player interaction. Trade routes and strategies can change on a day to day basis - especially in areas with a high amount of player activity.
Commodities can be bought and sold at any [[Station]] that has a "Commodities Market", accessible through the Starport Services menu. To buy and sell [[Illegal Goods|illegal]] or [[Stolen Goods|stolen]] commodities the player must find a station that has a [[Black Market]]. The availability of certain commodities can vary greatly from station to station. Generally, stations will produce and consume certain commodities based upon their [[Market Economy]] type. Prices of commodities are dynamic and will fluctuate based on a variety of factors, including as a direct result of player interaction. Trade routes and strategies can change on a day to day basis, especially in areas with a high amount of player activity. The [[Background Simulation]] is directly impacted by trading.


Ambitious [[trader]]s can make large amounts of [[credits]] by transporting commodities which they've bought at a low price and selling at a higher price. There are many [[Third Party Tools]] that can aid in finding trade routes throughout populated space.
Ambitious [[trader]]s can make large amounts of [[credits]] by transporting commodities which they have bought at a low price and selling at a higher price. There are many [[Third Party Tools]] that can aid in finding trade routes throughout populated space.


Carrying commodities requires a [[Cargo Rack]]. Commodities are transported in [[Cargo Canister|Cargo Canisters]].
==Lists==
 
Human and NPC activities affect the evolution of the galaxy. This is handled by the [[background simulation]].
 
=== Various Commodities Lists ===
[[File:Commodities_Market_Guide.png|thumb|250px|Commodities Market Guide]]
[[File:Commodities_Market_Guide.png|thumb|250px|Commodities Market Guide]]
* [[Commodities/Supply and Demand|Supply and Demand]] table of which station economies buy and sell which commodities.
*'''[[Commodities/Supply and Demand|Supply and Demand]]''' - Table of which station economies buy and sell which Commodities.
* An automatically populating list of commodities documented on this wiki can be found on the [[:Category:Commodities]] page.
*'''[[:Category:Commodities]]''' - An automatically populating list of documented Commodities.
* [[List of Rare Commodities]] - There are various unique rare commodities from various star systems, which increase in value the further you travel from the system of origin. (Automatically populating list: [[:Category:Rare Commodities]])
*'''[[List of Rare Commodities]]''' - There are various unique Rare Commodities that can only be purchased from specific stations. Rare Commodities increase in value the further away they are transported from the system of origin (up to 200 ly, after which the value ceases rising). See also: [[:Category:Rare Commodities]].
 
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==Chemicals==
==Commodities by type==
===Chemicals===
Chemicals are the various components created for various uses in stations and planets.
Chemicals are the various components created for various uses in stations and planets.


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; [[Water]]
; [[Water]]


==Consumer Items==
===Consumer Items===
Consumer Items are those materials and items specifically created for consumption, i.e. entertainment and ease-of-life.
Consumer Items are those materials and items specifically created for consumption, i.e. entertainment and ease-of-life.


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; [[Survival Equipment]]
; [[Survival Equipment]]


==Foods==
===Foods===
Foods are items grown or farmed for human consumption.
Foods are items grown or farmed for human consumption.


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; [[Tea]]
; [[Tea]]


==Industrial Materials==
===Industrial Materials===
Industrial Materials are those materials created for industrial production and typically support ship construction.
Industrial Materials are those materials created for industrial production and typically support ship construction.


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; [[Superconductors]]
; [[Superconductors]]


==Legal Drugs==
===Legal Drugs===
Drugs traded on the marketplace are legal chemicals which alter the mind and body.
Drugs traded on the marketplace are legal chemicals which alter the mind and body.


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; [[Wine]]
; [[Wine]]


==Machinery==
===Machinery===
Machinery supports the industrial systems of the various stations and planets.
Machinery supports the industrial systems of the various stations and planets.


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; [[Water Purifiers]]
; [[Water Purifiers]]


==Medicines==
===Medicines===
Medicines promote the well-being of the populace and increase general performance.
Medicines promote the well-being of the populace and increase general performance.


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; [[Progenitor Cells]]
; [[Progenitor Cells]]


==Metals==
===Metals===
Metals are of prime importance in space travel and combat.
Metals are of prime importance in space travel and combat.


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; [[Uranium]]
; [[Uranium]]


==Minerals==
===Minerals===
Minerals are found naturally and can be refined to create metal that is used throughout the [[galaxy]].
Minerals are found naturally and can be refined to create metal that is used throughout the [[galaxy]].


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; [[Void Opals]]
; [[Void Opals]]


==Salvage==
===Salvage===
Salvage items are generally obtained through piracy or retrieval from sites containing preexisting wreckage, abandoned structures, or alien structures. Salvage is usually marked [[Stolen Goods|stolen]] or [[Illegal Goods|illegal]] in most systems. Certain Salvage items, such as Escape Pods and Black Boxes, can be given to the Search & Rescue Contact available at most Stations.
Salvage items are generally obtained through piracy or retrieval from sites containing preexisting wreckage, abandoned structures, or alien structures. Salvage is usually marked [[Stolen Goods|stolen]] or [[Illegal Goods|illegal]] in most systems. Certain Salvage items, such as Escape Pods and Black Boxes, can be given to the Search & Rescue Contact available at most Stations.


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; [[Wreckage Components]]
; [[Wreckage Components]]


==Slavery==
===Slavery===


; [[Imperial Slaves]]
; [[Imperial Slaves]]
; [[Slaves]]
; [[Slaves]]


==Technology==
===Technology===
Technology drives the settling of new worlds and the habitation of old [[Star system|systems]].
Technology drives the settling of new worlds and the habitation of old [[Star system|systems]].


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; [[Telemetry Suite]]
; [[Telemetry Suite]]


==Textiles==
===Textiles===
Textiles allow people to not be naked.
Textiles allow people to not be naked.


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; [[Synthetic Fabrics]]
; [[Synthetic Fabrics]]


==Waste==
===Waste===
Waste is the material generated through the consumption of materials.
Waste is the material generated through the consumption of materials.


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; [[Toxic Waste]]
; [[Toxic Waste]]


==Weapons==
===Weapons===
Weapons are utilized in various and varied types of ways.
Weapons are utilized in various and varied types of ways.


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; [[Reactive Armour]]
; [[Reactive Armour]]


== Guides ==
== Videos ==
<gallery>
<gallery>
File:Elite_Dangerous_-_Understanding_the_Commodities_market
File:Elite_Dangerous_-_Understanding_the_Commodities_market