Added Melee Damage: Difference between revisions
Appearance
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== Modification Effects == | == Modification Effects == | ||
Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits. | |||
This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets. | |||
== Modification Cost == | == Modification Cost == | ||
Revision as of 23:02, 18 January 2022
Improves the damage dealt by fists and weapon strikes.
— In-Game Description
Added Melee Damage is an Engineering modification that can be applied to Suits.
Availability
This modification can be applied by the following Engineers:
Modification Effects
Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits.
This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets.
Modification Cost
- 10x Epinephrine
- 15x Micro Thrusters
- 10x Combat Training Material
- 10x Combatant Performance
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zh:Added Melee Damage
ru:Модификации/Дополнительный урон в ближнем бою