Damage Resistance: Difference between revisions
Appearance
m This caught me out the first time. The values are still good, but not what I was expecting after reading this page. |
Updated material requirements |
||
| Line 16: | Line 16: | ||
== Modification Cost == | == Modification Cost == | ||
* | *3x [[Titanium Plating]] | ||
* | *3x [[Carbon Fibre Plating]] | ||
* | *8x [[Epoxy Adhesive]] | ||
* | *5x [[Weapon Inventory]] | ||
* | *5x [[Ballistics Data]] | ||
*750,000 CR | *750,000 CR | ||
Latest revision as of 08:42, 15 September 2024
Increases protection against certain damage types.
— In-Game Description
Damage Resistance is an Engineering modification that can be applied to Suits.
Availability
This modification can be applied by the following Engineers:
Modification Effects
Damage Resistance increases a suit's resistance against Explosive Damage, Plasma Damage, Thermal Damage, and Kinetic Damage by 10% each.
Note: This is +10% of the current value. i.e. Resistance of 50% will become 55%.
Modification Cost
- 3x Titanium Plating
- 3x Carbon Fibre Plating
- 8x Epoxy Adhesive
- 5x Weapon Inventory
- 5x Ballistics Data
- 750,000 CR
<verbatim>wk-style-navbox</verbatim>
<verbatim>wk-style-divclose</verbatim>