Headshot Damage: Difference between revisions
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== Modification Effects == | == Modification Effects == | ||
This effect increases the headshot damage multiplier of the affected weapon by 50%. | This effect increases the headshot damage multiplier of the affected weapon by 50%. This effect is multiplicative; laser weapons are improved from 100%->150%, while kinetic weapons are improved from 200%->300%. | ||
== Modification Cost == | == Modification Cost == | ||
Revision as of 21:18, 26 February 2022
Increases damage inflicted by headshots.
— In-Game Description
Headshot Damage is an Engineering modification that can be applied to Handheld Weapons.
Availability
This modification can be applied by the following Engineers:
Modification Effects
This effect increases the headshot damage multiplier of the affected weapon by 50%. This effect is multiplicative; laser weapons are improved from 100%->150%, while kinetic weapons are improved from 200%->300%.
Modification Cost
Kinematic Armaments weapons
- 10x Weapon Test Data
- 5x Medical Records
- 10x Chemical Catalyst
- 15x RDX
- 5x Weapon Component
- 500,000 CR
Takada weapons
- 10x Spectral Analysis Data
- 5x Biometric Data
- 10x Ion Battery
- 5x Optical Lens
- 10x Scrambler
- 750,000 CR
Manticore weapons
- 10x Chemical Experiment Data
- 5x Blood Test Results
- 10x Ion Battery
- 10x Electromagnet
- 15x Micro Supercapacitor
- 500,000 CR