Mine Launcher: Difference between revisions
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Mine launchers drop mines when fired. Once mines are dropped they will detonate when any hostile ship enters its proximity. Enough mines in the same location can quickly destroy small and medium sized ships. | Mine launchers drop mines when fired. Once mines are dropped they will detonate when any hostile ship enters its proximity. Enough mines in the same location can quickly destroy small and medium sized ships. | ||
==Munitions== | |||
Spent ammunition must be replenished once used. Any station is equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services. | |||
<!-- Tested C1 Mine Launcher on Jan 21, 2015--> | |||
Mines costs 209 CR per unit. In this case one mine is one unit. | |||
==Specifications== | ==Specifications== | ||
{| class="article-table" border="1" style="text-align: center;" | {| class="article-table" border="1" style="text-align: center; font-size: small;" | ||
|- | |- | ||
! Class | ! Class | ||
! Rating | ! Rating | ||
! Mass (T) | ! Mass<br>(T) | ||
! Integrity | ! Integrity | ||
! Power<br>Draw | ! Power<br>Draw | ||
| Line 19: | Line 24: | ||
! Ammo<br>Clip Size | ! Ammo<br>Clip Size | ||
! Ammo<br>Maximum | ! Ammo<br>Maximum | ||
! Value (CR) | ! Value<br>(CR) | ||
|- | |- | ||
| 1 | | 1 || I || 2.00 || A || 0.400 || Fixed || Thermic || C || 2 || 1 || 24 || 24,260 | ||
| I | |||
| 2.00 | |||
| A | |||
| 0.400 | |||
| Fixed | |||
| Thermic | |||
| C | |||
| 2 | |||
| 1 | |||
| 24 | |||
| 24,260 | |||
|- | |- | ||
| 2 | | 2 || I || 4.00 || A || 0.400 || Fixed || Thermic || C || 3 || 3 || 24 || 294,080 | ||
| I | |||
| 4.00 | |||
| A | |||
| 0.400 | |||
| Fixed | |||
| Thermic | |||
| C | |||
| 3 | |||
| 3 | |||
| 24 | |||
| 294,080 | |||
|- | |- | ||
|} | |} | ||
* Thermal Load is based upon the in-game display which is basically an "out of 10" scale thus the value for this section should be assumed as approximation. | * Thermal Load is based upon the in-game display which is basically an "out of 10" scale thus the value for this section should be assumed as approximation. | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||