Detailed Surface Scanner: Difference between revisions
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== Usage == | == Usage == | ||
[[File:Detailed Surface Scanner UI guide.png|250px|thumb|DSS UI guide]] | |||
{{Quote|The detailed surface scanner is used to launch sensor probes which scan a planet's surface. Each probe launched will arc towards a targeted planet and when close enough will deploy sensors to provide coverage for a large area. Once the entire surface area has sensor coverage all important sites will be revealed. Can only be used in supercruise and only functions in analysis mode.|Additional In-Game Description}} | {{Quote|The detailed surface scanner is used to launch sensor probes which scan a planet's surface. Each probe launched will arc towards a targeted planet and when close enough will deploy sensors to provide coverage for a large area. Once the entire surface area has sensor coverage all important sites will be revealed. Can only be used in supercruise and only functions in analysis mode.|Additional In-Game Description}} | ||
In order to use the Detailed Surface Scanner, a [[Discovery Scanner]] and [[Full Spectrum System Scanner]] must first be used to identify the planets and moons within a system. Next, the pilot must travel to the object they wish to examine with the DSS; this may require approaching within a few lightseconds of a larger object, such as a gas giant, or within a few thousand kilometers of a smaller object, such as an icy body. The DSS will only operate once the ship is within range of the targeted object and has slowed to a low or minimum supercruise thrust (30km/s). The closer the pilot's ship is to the object they wish to map with the DSS, the more precisely they can aim probes. | In order to use the Detailed Surface Scanner, a [[Discovery Scanner]] and [[Full Spectrum System Scanner]] must first be used to identify the planets and moons within a system. Next, the pilot must travel to the object they wish to examine with the DSS; this may require approaching within a few lightseconds of a larger object, such as a gas giant, or within a few thousand kilometers of a smaller object, such as an icy body. The DSS will only operate once the ship is within range of the targeted object and has slowed to a low or minimum supercruise thrust (30km/s). The closer the pilot's ship is to the object they wish to map with the DSS, the more precisely they can aim probes. | ||
Activating the DSS will open a specialized interface to allow probes to be fired at the targeted object. The goal is to fire multiple probes at various angles so that they impact and scan at least 90% of the targeted object's surface. Probes can be fired directly at an object to map the side that the ship is facing, or at wider angles to arc around and impact the opposite side. Firing at too wide an angle will cause the probe to miss the object completely. The DSS has a clip limit of three probes, but will automatically manufacture replacements in seconds, effectively giving it an infinite supply of probes. Pilots do not need to wait for a fired probe to impact before firing another one. | Activating the DSS will open a specialized interface to allow probes to be fired at the targeted object. The goal is to fire multiple probes at various angles so that they impact and scan at least 90% of the targeted object's surface. Probes can be fired directly at an object to map the side that the ship is facing, or at wider angles to arc around and impact the opposite side. Firing at too wide an angle will cause the probe to miss the object completely. The DSS has a clip limit of three probes, but will automatically manufacture replacements in seconds, effectively giving it an infinite supply of probes. Pilots do not need to wait for a fired probe to impact before firing another one. | ||
Once the 90% mapping threshold has been met, the DSS will automatically fill in the remaining gaps on the object and award 100% completion. If the number of impacted probes is equal to or less than the listed "Efficiency Target", which can range from 2-22 probes depending on the object's mass, a credit bonus will also be awarded. | [[File:Elite_DSS_Efficient_Planetary_Mapping.jpg|250px|thumb|This guide shows how to efficiently map mid-size worlds. Red markings indicate where the first 5-6 probes should be fired on the UI, and the blue arrow indicates where the final probe should be fired to impact the opposite side.]] | ||
Once the 90% mapping threshold has been met, the DSS will automatically fill in the remaining gaps on the object and award 100% completion. If the number of impacted probes is equal to or less than the listed "Efficiency Target", which can range from 2-22 probes depending on the object's mass, a credit bonus will also be awarded. The most valuable types of objects to map are High Metal Content Worlds, Water Worlds, Ammonia Worlds, and Earth-like Worlds, each of which typically require 6 ot 7 probes. | |||
Mapping a planet with the DSS will permanently reveal any significant points of interest on its surface, including any [[Settlement]]s, [[Shipwreck]]s, [[Guardian]] sites, and [[Thargoid]] sites. These locations will be highlighted with markers that can be selected for planetary landings. | Mapping a planet with the DSS will permanently reveal any significant points of interest on its surface, including any [[Settlement]]s, [[Shipwreck]]s, [[Guardian]] sites, and [[Thargoid]] sites. These locations will be highlighted with markers that can be selected for planetary landings. Probes can also be fired at planetary ring systems orbiting an object to highlight any resource-rich areas. No matter the size of the rings, mapping them only requires a single probe. | ||
The first pilot to fully map an object and submit the data to [[Universal Cartographics]] will be given "First Mapped By" credit, which is visible when selecting that object in the [[System Map]].<ref>https://forums.frontier.co.uk/showthread.php/454587-Content-Recap-Beyond-Chapter-Four-Livestream-Mining-and-Squadrons</ref> | The first pilot to fully map an object and submit the data to [[Universal Cartographics]] will be given "First Mapped By" credit, which is visible when selecting that object in the [[System Map]].<ref>https://forums.frontier.co.uk/showthread.php/454587-Content-Recap-Beyond-Chapter-Four-Livestream-Mining-and-Squadrons</ref> | ||
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== Notes == | == Notes == | ||
*The Detailed Surface Scanner cannot be used to map [[stars]], even though the DSS interface can be activated while a star is targeted, as any probes fired at a star will simply vaporize from the intense heat. Stars can be analysed using the [[Discovery Scanner]] and [[Full Spectrum System Scanner]]. | *The Detailed Surface Scanner cannot be used to map [[stars]], even though the DSS interface can be activated while a star is targeted, as any probes fired at a star will simply vaporize from the intense heat. Stars can be analysed using the [[Discovery Scanner]] and [[Full Spectrum System Scanner]]. | ||
=== Pre-3.3 Detailed Surface Scanner === | === Pre-3.3 Detailed Surface Scanner === | ||
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== Gallery == | |||
<gallery> | |||
Elite-Dangerous-Detailed-Surface-Scanner-Probe-Launch.png|Detailed Surface Scanner Probe Launch | |||
</gallery> | |||
== References == | == References == | ||